using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("AlignMenuButtons")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AlignMenuButtons")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e70cdc45-29b2-4699-a182-55b3a711ad2f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace AlignMenuButtons
{
[HarmonyPatch(typeof(MenuManager), "OnEnable")]
internal class AlignMenuPatch
{
private static void Postfix(MenuManager __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)__instance.startHostButton == (Object)null))
{
float x = ((Component)__instance.startHostButton).transform.localPosition.x;
float z = ((Component)__instance.startHostButton).transform.localPosition.z;
Button[] componentsInChildren = __instance.menuButtons.GetComponentsInChildren<Button>();
foreach (Button val in componentsInChildren)
{
((Component)val).transform.localPosition = new Vector3(x, ((Component)val).transform.localPosition.y, z);
}
}
}
}
[BepInPlugin("GoldenGuy1000.AlignMenuButtons", "AlignMenuButtons", "1.0.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string MODNAME = "AlignMenuButtons";
public const string AUTHOR = "GoldenGuy1000";
public const string GUID = "GoldenGuy1000.AlignMenuButtons";
public const string VERSION = "1.0.0.0";
internal readonly Harmony harmony;
internal readonly Assembly assembly;
public Plugin()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
harmony = new Harmony("GoldenGuy1000.AlignMenuButtons");
assembly = Assembly.GetExecutingAssembly();
harmony.PatchAll(assembly);
}
}
}