Goobius-Scary_Coil_Head icon

Scary Coil Head

This mod aims at making the Coil Heads more frightening than they already are.

Last updated 7 months ago
Total downloads 127900
Total rating 6 
Categories Mods Misc BepInEx Monsters
Dependency string Goobius-Scary_Coil_Head-1.0.1
Dependants 67 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.14.4 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.14.4

README

Scary Coil Head Version: 1.0.1

The Scary Coil Head Mod is designed to enhance the thrill of your gaming experience by introducing a more menacing behavior to the Coil Heads. With this mod, Coil Heads now have a random chance of pursuing you or your crewmates when you catch their gaze. Importantly, during this pursuit phase, they will not cause harm unless toggeled on.

In the current implementation if a player is staring at the coil head there is a near 100% chance it will move towards you. Better keep moving!

What's New v1.0.1 This new update brings custom toggles for both allowing the Coil Head to attack and changing how often the Coil Head moves when looking at it. The attack probability is setup to dynamically increase based off how many players are looking at it, this aims to add another strategic layer to the game, encouraging players to be more cautious around the coil heads and communicate with their teammates on how to handle an encounter. Here's how the attack probability scales:

  • 1 Player - Will not attack
  • 2 Players - 1% chance
  • 3 or 4 Players - 10% chance
  • 5 Players - 12.5% chance
  • 6 Players - 16.7% chance
  • 7 Players - 25% chance
  • 8 Players - 50% chance
  • 9 Players or more - 100% chance

The chance for the Coil Head to move is set a 100% chance to move in the time frame you set, this means it can move before or after this time. Default: 60 seconds

Bug Fixes

  • Fixed issue where if player changed y position while coil head was moving it would continously move towards the player

Acknowledgments Speacial thanks to AmesBoys for his invaluable assistance with the networking aspects. For those seeking an even more daunting enemy in their game, I recommend checking out his mod ImmortalSnail.

Contact and Feedback If you have any feedback, find bugs, or have a feature suggestion. Please feel free to reach out on Discord (_goobius) with your input.