using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using JMod.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("JMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JMod")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4fdc0f8e-d479-44a0-9178-6410cd51e61a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace JMod
{
[BepInPlugin("Poseidon.JMod", "JMod", "1.0.0.0")]
public class JModBase : BaseUnityPlugin
{
private const string modGUID = "Poseidon.JMod";
private const string modName = "JMod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("Poseidon.JMod");
private static JModBase Instance;
internal ManualLogSource mls;
internal static bool isWalking1;
internal static List<AudioClip> SoundFX;
internal static List<AudioClip[]> SoundFXb;
internal static AssetBundle Bundle;
internal static AudioClip testnoise;
internal static Vector3 place;
internal static string thing = "Debug!!!";
internal object stuff;
private void Awake()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Instance == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"JMOD LOADED!");
Instance = this;
}
place = ((Component)this).transform.position;
mls = Logger.CreateLogSource("Poseidon.JMod");
mls.LogInfo((object)"JMOD HAS BEEN LOADED!");
harmony.PatchAll(typeof(StartOfRoundPatch));
harmony.PatchAll(typeof(LandminePatch));
harmony.PatchAll(typeof(TermainalPatch));
harmony.PatchAll(typeof(HoarderBugAIPatch));
harmony.PatchAll(typeof(TestScript));
mls = ((BaseUnityPlugin)this).Logger;
isWalking1 = false;
SoundFX = new List<AudioClip>();
SoundFXb = new List<AudioClip[]>();
Bundle = AssetBundle.LoadFromFile(((BaseUnityPlugin)Instance).Info.Location.TrimEnd("JMod.dll".ToCharArray()) + "jassets");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"Successfully loaded asset bundle!");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle!");
}
testnoise = SoundFX[0];
AudioSource.PlayClipAtPoint(testnoise, ((Component)this).transform.position);
}
}
}
namespace JMod.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoarderBugAIPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(HoarderBugAI __instance)
{
__instance.chitterSFX = JModBase.SoundFXb[6];
}
}
[HarmonyPatch(typeof(KillLocalPlayer))]
internal class KillLocalPlayerPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(KillLocalPlayer __instance)
{
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
[HarmonyPatch("Update")]
internal class TestScript
{
[HarmonyPostfix]
private static void AddAudio(ref bool __isWalking, ref float ___sprintMeter)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
JModBase.isWalking1 = __isWalking;
if (!__isWalking)
{
___sprintMeter = 1f;
AudioSource.PlayClipAtPoint(JModBase.testnoise, JModBase.place);
_ = JModBase.thing == "True";
}
}
}
[HarmonyPatch(typeof(Terminal))]
internal class TermainalPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(Terminal __instance)
{
__instance.enterTerminalSFX = JModBase.SoundFX[4];
__instance.leaveTerminalSFX = JModBase.SoundFX[5];
}
}
[HarmonyPatch(typeof(Landmine))]
internal class LandminePatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(Landmine __instance)
{
__instance.mineDetonate = JModBase.SoundFX[0];
__instance.mineDetonateFar = JModBase.SoundFX[1];
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(StartOfRound __instance)
{
__instance.shipIntroSpeechSFX = JModBase.SoundFX[3];
__instance.firedVoiceSFX = JModBase.SoundFX[2];
}
}
}