Decompiled source of VogueHeads v0.1.0

com.github.gramwhorye.vogueheads.dll

Decompiled 7 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyCompany("com.github.gramwhorye.vogueheads")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Asset replacement for Coilheads to turn their bland static poses into dramatic vogues.")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+2f9fb2157db864a7153fcbe25dce007454bd748b")]
[assembly: AssemblyProduct("VogueHeads")]
[assembly: AssemblyTitle("com.github.gramwhorye.vogueheads")]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VogueHeads
{
	[BepInPlugin("com.github.gramwhorye.vogueheads", "VogueHeads", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		private static AssetBundle animationBundle;

		private const string bundleName = "voguebundle";

		private void Awake()
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			LoadAssets();
			if ((Object)(object)animationBundle != (Object)null)
			{
				SpringManAIPatch.Init(((BaseUnityPlugin)this).Logger, animationBundle);
				new Harmony("com.github.gramwhorye.vogueheads").PatchAll(typeof(SpringManAIPatch));
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin VogueHeads (0.1.0) is loaded!");
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"Failed to load assets, skipping.");
			}
		}

		private void LoadAssets()
		{
			string location = ((BaseUnityPlugin)this).Info.Location;
			try
			{
				animationBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(location), "voguebundle"));
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Couldn't load asset bundle: " + ex.Message));
			}
		}
	}
	[HarmonyPatch(typeof(SpringManAI))]
	internal class SpringManAIPatch : MonoBehaviour
	{
		internal struct State
		{
			internal bool HasStopped;
		}

		private const string assetName = "assets/animatorcontroller/animcontainer_14.controller";

		private static string[] calloutNames = new string[5] { "assets/audioclip/fierce.mp3", "assets/audioclip/fierce1.mp3", "assets/audioclip/slay.mp3", "assets/audioclip/work.mp3", "assets/audioclip/work2.mp3" };

		private static string[] animatorTriggerPrefix = new string[5] { "vogue-tilted", "vogue-trade", "vogue-duck", "vogue-serve", "dab" };

		private static string[] stopPositionSuffix = new string[2] { "-left", "-right" };

		public static AssetBundle bundle;

		public static RuntimeAnimatorController voguePoses;

		public static AudioClip[] callouts;

		private static FieldRef<SpringManAI, Animator> creatureAnimatorRef = AccessTools.FieldRefAccess<SpringManAI, Animator>("creatureAnimator");

		private static FieldRef<SpringManAI, bool> hasStoppedRef = AccessTools.FieldRefAccess<SpringManAI, bool>("hasStopped");

		private static FieldRef<SpringManAI, AnimationStopPoints> animStopPointsRef = AccessTools.FieldRefAccess<SpringManAI, AnimationStopPoints>("animStopPoints");

		private static FieldRef<SpringManAI, AudioSource> creatureSFXRef = AccessTools.FieldRefAccess<SpringManAI, AudioSource>("creatureSFX");

		private static ManualLogSource logger { get; set; }

		public static void Init(ManualLogSource logger, AssetBundle bundle)
		{
			SpringManAIPatch.logger = logger;
			SpringManAIPatch.bundle = bundle;
			try
			{
				voguePoses = bundle.LoadAsset<RuntimeAnimatorController>("assets/animatorcontroller/animcontainer_14.controller");
				if ((Object)(object)voguePoses != (Object)null)
				{
					logger.LogInfo((object)"Loaded poses");
				}
				else
				{
					logger.LogWarning((object)"Failed to load poses: assets/animatorcontroller/animcontainer_14.controller");
				}
			}
			catch (Exception ex)
			{
				logger.LogError((object)("Couldn't load animator: " + ex.Message));
			}
			if (callouts == null)
			{
				callouts = (AudioClip[])(object)new AudioClip[calloutNames.Length];
			}
			int num = 0;
			string[] array = calloutNames;
			foreach (string text in array)
			{
				try
				{
					AudioClip val = bundle.LoadAsset<AudioClip>(text);
					if ((Object)(object)val != (Object)null)
					{
						callouts[num] = val;
						num++;
					}
					else
					{
						logger.LogWarning((object)("Couldn't load $" + text + ". Is it an Audio Clip?"));
					}
				}
				catch (Exception ex2)
				{
					logger.LogError((object)("Couldn't load audio clip: " + ex2.Message));
				}
			}
			logger.LogInfo((object)$"Loaded {callouts.Length} audio clips");
		}

		[HarmonyPostfix]
		[HarmonyPatch("__initializeVariables")]
		public static void patchAnimator(SpringManAI __instance)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)voguePoses != (Object)null)
			{
				Animator component = ((Component)((Component)__instance).transform.Find("SpringManModel").Find("AnimContainer")).gameObject.GetComponent<Animator>();
				if ((Object)(object)component != (Object)null)
				{
					component.runtimeAnimatorController = voguePoses;
					logger.LogInfo((object)"Replaced animator on coilhead");
				}
				else
				{
					logger.LogWarning((object)"Couldn't find animator");
				}
			}
			else
			{
				logger.LogWarning((object)"Vogue poses were not found. Cannot replace animator.");
			}
		}

		[HarmonyPatch(typeof(SpringManAI), "Update")]
		[HarmonyPrefix]
		public static void PreUpdate(SpringManAI __instance, ref State __state)
		{
			__state.HasStopped = hasStoppedRef.Invoke(__instance);
		}

		[HarmonyPatch(typeof(SpringManAI), "Update")]
		[HarmonyPostfix]
		public static void PostUpdate(SpringManAI __instance, ref State __state)
		{
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			bool flag = hasStoppedRef.Invoke(__instance);
			if (!(__state.HasStopped != flag && flag))
			{
				return;
			}
			try
			{
				string text = stopPositionSuffix[animStopPointsRef.Invoke(__instance).animationPosition % 2];
				int num = Random.Range(0, animatorTriggerPrefix.Length);
				string text2 = animatorTriggerPrefix[num];
				creatureAnimatorRef.Invoke(__instance).SetTrigger(text2 + text);
			}
			catch (Exception ex)
			{
				logger.LogWarning((object)("Failed to set pose: " + ex.Message));
			}
			if (callouts.Length != 0)
			{
				try
				{
					AudioSource val = creatureSFXRef.Invoke(__instance);
					if ((Object)(object)val != (Object)null)
					{
						? val2 = val;
						object[] array = callouts;
						RoundManager.PlayRandomClip((AudioSource)val2, (AudioClip[])array, false, 1f, 0);
					}
					else
					{
						logger.LogWarning((object)"Couldn't find sound effect source");
					}
					return;
				}
				catch (Exception ex2)
				{
					logger.LogWarning((object)("Failed to play audio clip: " + ex2.Message));
					return;
				}
			}
			logger.LogWarning((object)"There are no callout audio clips available");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "com.github.gramwhorye.vogueheads";

		public const string PLUGIN_NAME = "VogueHeads";

		public const string PLUGIN_VERSION = "0.1.0";
	}
}