using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AllwaysCanEmote")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AllwaysCanEmote")]
[assembly: AssemblyTitle("AllwaysCanEmote")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AllwaysCanEmote
{
public class HarmonyPatches
{
private static Harmony instance;
public const string InstanceId = "com.graze.gorillatag.allwayscanemote";
public static bool IsPatched { get; private set; }
internal static void ApplyHarmonyPatches()
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
if (!IsPatched)
{
if (instance == null)
{
instance = new Harmony("com.graze.gorillatag.allwayscanemote");
}
instance.PatchAll(Assembly.GetExecutingAssembly());
IsPatched = true;
}
}
internal static void RemoveHarmonyPatches()
{
if (instance != null && IsPatched)
{
instance.UnpatchSelf();
IsPatched = false;
}
}
}
[BepInPlugin("com.graze.gorillatag.allwayscanemote", "AllwaysCanEmote", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static ConfigEntry<float> DanceTime;
private Plugin()
{
BEgin();
}
private void BEgin()
{
HarmonyPatches.ApplyHarmonyPatches();
DanceTime = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Dance Time", 10f, "How Long Untill the emote ends");
}
}
internal class PluginInfo
{
public const string GUID = "com.graze.gorillatag.allwayscanemote";
public const string Name = "AllwaysCanEmote";
public const string Version = "1.0.0";
}
}
namespace AllwaysCanEmote.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
[HarmonyPatch("CheckConditionsForEmote")]
internal class DancePatch
{
private static bool Prefix(ref bool __result, PlayerControllerB __instance)
{
__result = true;
if (__instance.performingEmote && __instance.timeSinceStartingEmote > Plugin.DanceTime.Value)
{
__result = false;
}
return false;
}
}
}