Decompiled source of YippeeReloaded v1.0.0

plugins/YippeeReloaded/LC.Grub4K.YippeeReloaded.dll

Decompiled 9 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC.Grub4K.YippeeReloaded")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2024 Simon Sawicki")]
[assembly: AssemblyDescription("A plugin for \"Lethal Company\" changing the Hoarder bug sound.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("YippeeReloaded")]
[assembly: AssemblyTitle("LC.Grub4K.YippeeReloaded")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LC.Grub4K.YippeeReloaded
{
	internal record struct HoarderBugInstance(HoarderBugAI AI, AudioClip[] OriginalSFX);
	public static class AudioReplacer
	{
		private static AudioClip[] CustomSFX = Array.Empty<AudioClip>();

		private static List<HoarderBugInstance> BugInstances = new List<HoarderBugInstance>();

		private static bool _enabled = false;

		public static bool IsEnabled
		{
			get
			{
				return _enabled;
			}
			set
			{
				if (value == _enabled)
				{
					return;
				}
				foreach (HoarderBugInstance bugInstance in BugInstances)
				{
					bugInstance.AI.chitterSFX = (value ? CustomSFX : bugInstance.OriginalSFX);
				}
				_enabled = value;
				if (!value)
				{
					CustomSFX = Array.Empty<AudioClip>();
				}
				Plugin.Log.LogDebug((object)$"bugs={BugInstances.Count}, sfxs={CustomSFX.Length}, enabled={_enabled}");
			}
		}

		public static void AddBug(HoarderBugAI bug)
		{
			BugInstances.Add(new HoarderBugInstance(bug, bug.chitterSFX));
			if (IsEnabled)
			{
				bug.chitterSFX = CustomSFX;
				Plugin.Log.LogDebug((object)$"bugs={BugInstances.Count}, sfxs={CustomSFX.Length}, enabled={IsEnabled}");
			}
		}

		public static void RemoveBug(HoarderBugAI bug)
		{
			HoarderBugAI bug2 = bug;
			HoarderBugInstance item = BugInstances.SingleOrDefault((HoarderBugInstance instance) => instance.AI == bug2);
			BugInstances.Remove(item);
			Plugin.Log.LogDebug((object)$"bugs={BugInstances.Count}, sfxs={CustomSFX.Length}, enabled={IsEnabled}");
		}

		public static void RemoveAllBugs()
		{
			BugInstances.Clear();
			Plugin.Log.LogDebug((object)$"bugs={BugInstances.Count}, sfxs={CustomSFX.Length}, enabled={IsEnabled}");
		}

		public static void Load(string path)
		{
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0225: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			if (string.IsNullOrEmpty(path))
			{
				Plugin.Log.LogInfo((object)"Using original sfx");
				IsEnabled = false;
				return;
			}
			if (!Directory.Exists(path))
			{
				Plugin.Log.LogError((object)("Path does not exist: " + path));
				IsEnabled = false;
				return;
			}
			Plugin.Log.LogDebug((object)("Loading sfx from " + path));
			List<AudioClip> customSFX = new List<AudioClip>();
			string[] files = Directory.GetFiles(path);
			int remaining = files.Length;
			string[] array = files;
			foreach (string filePath in array)
			{
				AudioType val;
				switch (Path.GetExtension(filePath))
				{
				case ".mp3":
				case ".mp2":
					val = (AudioType)13;
					break;
				case ".ogg":
					val = (AudioType)14;
					break;
				case ".wav":
					val = (AudioType)20;
					break;
				case ".it":
					val = (AudioType)10;
					break;
				case ".s3m":
					val = (AudioType)17;
					break;
				case ".aif":
				case ".aiff":
					val = (AudioType)2;
					break;
				case ".mod":
					val = (AudioType)12;
					break;
				case ".xm":
					val = (AudioType)21;
					break;
				default:
					val = (AudioType)0;
					break;
				}
				AudioType val2 = val;
				if ((int)val2 == 0)
				{
					remaining--;
					continue;
				}
				string text = "file:///" + filePath.Replace('\\', '/');
				UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(text, val2);
				((AsyncOperation)www.SendWebRequest()).completed += delegate
				{
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					//IL_000c: Invalid comparison between Unknown and I4
					if ((int)www.result == 2)
					{
						Plugin.Log.LogError((object)("Error loading file: " + www.error));
					}
					else
					{
						try
						{
							customSFX.Add(DownloadHandlerAudioClip.GetContent(www));
							Plugin.Log.LogDebug((object)("Loaded sfx from file: " + filePath));
						}
						catch (Exception arg)
						{
							Plugin.Log.LogError((object)$"Error loading file: {arg}");
						}
					}
					www.Dispose();
					remaining--;
					if (remaining == 0)
					{
						CustomSFX = customSFX.ToArray();
						Plugin.Log.LogInfo((object)$"Loaded {CustomSFX.Length} custom sound(s)");
						IsEnabled = true;
					}
				};
			}
		}
	}
	internal static class BugHandlerPatches
	{
		[HarmonyPatch(typeof(HoarderBugAI), "Start")]
		[HarmonyPostfix]
		public static void HoarderBugAI_Start_Post(HoarderBugAI __instance)
		{
			AudioReplacer.AddBug(__instance);
		}

		[HarmonyPatch(typeof(StartOfRound), "unloadSceneForAllPlayers")]
		[HarmonyPostfix]
		public static void StartOfRound_unloadSceneForAllPlayers()
		{
			AudioReplacer.RemoveAllBugs();
		}
	}
	[BepInPlugin("LC.Grub4K.YippeeReloaded", "YippeeReloaded", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		private ConfigEntry<EnabledState> EnabledConfig;

		private ConfigEntry<string> PathConfig;

		public void Awake()
		{
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_00b9: Expected O, but got Unknown
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Expected O, but got Unknown
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Expected O, but got Unknown
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Expected O, but got Unknown
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			PathConfig = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Path", "", "The path to the directory containing sfx files to use");
			PathConfig.SettingChanged += delegate
			{
				UpdateState();
			};
			EnabledConfig = ((BaseUnityPlugin)this).Config.Bind<EnabledState>("General", "Mode", EnabledState.Default, "Enable or disable hoarder bug sfx replacement");
			EnabledConfig.SettingChanged += delegate
			{
				UpdateState();
			};
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)new EnumDropDownConfigItem<EnabledState>(EnabledConfig, false));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(PathConfig, new TextInputFieldOptions
			{
				RequiresRestart = false,
				CanModifyCallback = (CanModifyDelegate)(() => (EnabledConfig.Value == EnabledState.Custom) ? CanModifyResult.True() : CanModifyResult.False("\"Mode\" must be set to \"Custom\""))
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new GenericButtonConfigItem("General", "Reload custom sfx", "Reload custom audio files.\n\nThis button only works if \"Mode\" is set to \"Custom\"", "Reload...", (GenericButtonHandler)delegate
			{
				if (EnabledConfig.Value == EnabledState.Custom)
				{
					AudioReplacer.Load(PathConfig.Value);
				}
			}));
			LethalConfigManager.SetModDescription("Change the Hoarder Bug sfx to custom sounds inside a folder");
			new Harmony("LC.Grub4K.YippeeReloaded").PatchAll(typeof(BugHandlerPatches));
			UpdateState();
		}

		private void UpdateState()
		{
			AudioReplacer.Load(EnabledConfig.Value switch
			{
				EnabledState.Default => Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), 
				EnabledState.Custom => PathConfig.Value, 
				_ => "", 
			});
		}
	}
	public enum EnabledState
	{
		Disabled,
		Default,
		Custom
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LC.Grub4K.YippeeReloaded";

		public const string PLUGIN_NAME = "YippeeReloaded";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}