Decompiled source of WhiplashBugs v1.0.0

WhiplashBug.dll

Decompiled 9 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using WhiplashBug.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("WhiplashBug")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WhiplashBug")]
[assembly: AssemblyTitle("WhiplashBug")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace WhiplashBug
{
	[BepInPlugin("Gryph.WhiplashBugs", "Whiplash Bugs", "1.0.0.0")]
	public class WhiplashModBase : BaseUnityPlugin
	{
		private const string modGUID = "Gryph.WhiplashBugs";

		private const string modName = "Whiplash Bugs";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("Gryph.WhiplashBugs");

		private static WhiplashModBase Instance;

		internal ManualLogSource mls;

		internal static List<AudioClip> SoundFXList = new List<AudioClip>();

		internal static AssetBundle Bundle;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Gryph.WhiplashBugs");
			mls.LogInfo((object)"Whiplash Bugs Loaded:");
			harmony.PatchAll(typeof(HoarderBugAIPatch));
			mls = ((BaseUnityPlugin)this).Logger;
			SoundFXList.Clear();
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("WhiplashBugs.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(location + "whiplash");
			if ((Object)(object)Bundle != (Object)null)
			{
				mls.LogInfo((object)"Succesfully loaded asset bundle");
				AudioClip[] collection = Bundle.LoadAllAssets<AudioClip>();
				SoundFXList.AddRange(collection);
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle");
			}
		}
	}
}
namespace WhiplashBug.Patches
{
	[HarmonyPatch(typeof(HoarderBugAI))]
	internal class HoarderBugAIPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OvverideAidio(ref AudioClip[] ___chitterSFX)
		{
			Random random = new Random();
			int index = random.Next(0, WhiplashModBase.SoundFXList.Count);
			AudioClip val = WhiplashModBase.SoundFXList[index];
			___chitterSFX = (AudioClip[])(object)new AudioClip[1] { val };
		}
	}
}