HumansVsMonstersGamemode
Custom gamemode for Lethal Company, best played with friends
Last updated | 10 months ago |
Total downloads | 514 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | GumpPacks-HumansVsMonstersGamemode-1.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113boring-InfiniteShotgunAmmo
Gives you 999 ammo when you pick up the shotgun or reload it.
Preferred version: 1.0.3TheFluff-EverythingCanDie
Everything go boom. Mod to make things equal... in death! Configuration for health and everything else included!
Preferred version: 1.2.8FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods.
Preferred version: 1.8.17FlipMods-ReservedWalkieSlot
Gives a free, dedicated Walkie slot on the right side of your screen. You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 1.6.2FlipMods-ReservedFlashlightSlot
Gives a free, dedicated Flashlight slot on the right side of your screen. Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 1.6.3FlipMods-ReservedWeaponSlot
Gives a free, dedicated Weapon slot on the right side of your screen! This slot accepts all weapons, and even weapons from popular mods! Now includes a Reserved ammo slot on the left side of the screen. (optional)
Preferred version: 1.0.8Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5MegaPiggy-BuyableShotgunShells
Adds shotgun shells to the store for 20 credits
Preferred version: 1.0.5AgentRev-ShootableMouthDogs
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Preferred version: 1.0.1notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.8.1ControlCompany-ControlCompany
Play as the monsters found in Lethal Company and scare your friends!
Preferred version: 1.1.5x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.1Ry-LC_ReviveDeadPlayers
Revives Dead Players when you bring them to the ship or after a configurable delay
Preferred version: 1.0.0anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.11Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.4rhydiaan-NicerTeleporters
Mod that makes Teleporter and Inverse Teleporter no longer drop Shovels, WalkieTalkies, Keys, Flashlights and Boomboxes. Also reduces Inverse Teleporter cooldown.
Preferred version: 1.1.1PopGamer46-No_Deadline
Removes the deadline and makes the buying rate always 100%.
Preferred version: 1.0.0README
A custom gamemode for Lethal Company. The monster is the host using Control Company, the humans are the rest of the lobby members (best played with 5 total people in lobby). You can edit the items the humans have, shotguns have infinite ammo (you can disable that mod if you wish). Theres other mods you can also disable (infinite sprint no weight gain etc). My group will experiment with the current mods and see if they are a good fit or not (if you liked the mods you can keep them installed the modpack will simply not include the mods). Gameplay has the host kill their employee and enter ghost mode with control company, the human survivors can choose to inverse teleport in or enter through a main entrance or the fire exits. Humans win if they survive until midnight when the ship takes off (no manual leaving, no voting for early leave). If you want the survivors to have items before the round starts land at the company before you begin the round. The rest of the gamemode is up to you and your group, or you can edit existing rules (have all survivors inverse in with their goal being leave facility and get to ship). Survivors can be revived by being taken to ship. There is no quota deadline, so you can play without the worry of bringing scrap!