using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Hachiski.HachiScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("HachiScrap")]
[assembly: AssemblyTitle("Hachiski.HachiScrap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HachiScrap
{
[BepInPlugin("Hachiski.HachiScrap", "HachiScrap", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class HachiScrap : BaseUnityPlugin
{
public static AssetBundle HachiAssets;
public static HachiScrap Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
Logger.LogInfo((object)"HachiScrap v0.1.0 has joined the session!");
HachiAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "hachimod"));
if ((Object)(object)HachiAssets == (Object)null)
{
Logger.LogError((object)"Failed to load custom assets.");
return;
}
Item val = HachiAssets.LoadAsset<Item>("assets/hachimod/mintyfumo.asset");
if ((Object)(object)val == (Object)null)
{
Logger.LogError((object)"Minty Fumo failed to load");
}
else
{
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Items.RegisterScrap(val, 15, (LevelTypes)(-1));
}
Item val2 = HachiAssets.LoadAsset<Item>("assets/hachimod/cucumber/cucumber.asset");
if ((Object)(object)val2 == (Object)null)
{
Logger.LogError((object)"Cucumber failed to load");
}
else
{
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Items.RegisterScrap(val2, 30, (LevelTypes)(-1));
}
Item val3 = HachiAssets.LoadAsset<Item>("assets/hachimod/lights/lightspillow.asset");
if ((Object)(object)val3 == (Object)null)
{
Logger.LogError((object)"Lights Pillow failed to load");
}
else
{
NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
Items.RegisterScrap(val3, 30, (LevelTypes)(-1));
}
Item val4 = HachiAssets.LoadAsset<Item>("assets/hachimod/dinosaur/dinosaur.asset");
if ((Object)(object)val4 == (Object)null)
{
Logger.LogError((object)"Dinosaur failed to load");
}
else
{
NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab);
Items.RegisterScrap(val4, 30, (LevelTypes)(-1));
}
Item val5 = HachiAssets.LoadAsset<Item>("assets/hachimod/mintybottle/mintybottle.asset");
if ((Object)(object)val5 == (Object)null)
{
Logger.LogError((object)"Minty's Water failed to load, not based.");
}
else
{
NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab);
Items.RegisterScrap(val5, 30, (LevelTypes)(-1));
}
Item val6 = HachiAssets.LoadAsset<Item>("assets/hachimod/gplay/gplay.asset");
if ((Object)(object)val5 == (Object)null)
{
Logger.LogError((object)"Google Play failed to load, not based.");
}
else
{
NetworkPrefabs.RegisterNetworkPrefab(val6.spawnPrefab);
Items.RegisterScrap(val6, 30, (LevelTypes)(-1));
}
Item val7 = HachiAssets.LoadAsset<Item>("assets/hachimod/proxz/proxz.asset");
if ((Object)(object)val5 == (Object)null)
{
Logger.LogError((object)"Proxz failed to load, not based.");
}
else
{
NetworkPrefabs.RegisterNetworkPrefab(val7.spawnPrefab);
Items.RegisterScrap(val7, 30, (LevelTypes)(-1));
}
Item val8 = HachiAssets.LoadAsset<Item>("assets/hachimod/fig/figscrapdata.asset");
if ((Object)(object)val5 == (Object)null)
{
Logger.LogError((object)"Fig failed to load, not based.");
}
else
{
NetworkPrefabs.RegisterNetworkPrefab(val8.spawnPrefab);
Items.RegisterScrap(val8, 30, (LevelTypes)(-1));
}
Item val9 = HachiAssets.LoadAsset<Item>("assets/hachimod/hachipin/hachipindata.asset");
if ((Object)(object)val5 == (Object)null)
{
Logger.LogError((object)"Hachi's Pin failed to load, not based.");
return;
}
NetworkPrefabs.RegisterNetworkPrefab(val9.spawnPrefab);
Items.RegisterScrap(val9, 30, (LevelTypes)(-1));
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("Hachiski.HachiScrap");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Hachiski.HachiScrap";
public const string PLUGIN_NAME = "HachiScrap";
public const string PLUGIN_VERSION = "0.1.0";
}
}
namespace HachiScrap.Patches
{
[HarmonyPatch(typeof(TVScript))]
public class ExampleTVPatch
{
[HarmonyPatch("SwitchTVLocalClient")]
[HarmonyPrefix]
private static void SwitchTVPrefix(TVScript __instance)
{
StartOfRound.Instance.shipRoomLights.SetShipLightsBoolean(__instance.tvOn);
}
}
}