using System;
using System.CodeDom.Compiler;
using System.Configuration;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Infinite_Ship_Boombox")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Infinite_Ship_Boombox")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e0a916cc-8fd9-4509-a7f3-4c2f13ede14e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Infinite_Ship_Boombox
{
[BepInPlugin("Hackattack242.Infinite_Ship_Boombox", "Infinite_Ship_Boombox", "1.1.1")]
public class Infinite_ship_boombox_base : BaseUnityPlugin
{
private const string mod_GUID = "Hackattack242.Infinite_Ship_Boombox";
private const string mod_name = "Infinite_Ship_Boombox";
private const string mod_version = "1.1.1";
private readonly Harmony harmony = new Harmony("Hackattack242.Infinite_Ship_Boombox");
private static Infinite_ship_boombox_base Instance;
private ManualLogSource logger;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
logger = Logger.CreateLogSource("Infinite_Ship_Boombox");
logger.LogInfo((object)"Infinite Ship Boombox has awoken");
harmony.PatchAll();
logger.LogInfo((object)"Patches Complete");
}
internal static void LogDebug(string message)
{
Instance.Log(message, (LogLevel)32);
}
internal static void LogInfo(string message)
{
Instance.Log(message, (LogLevel)16);
}
internal static void LogWarning(string message)
{
Instance.Log(message, (LogLevel)4);
}
internal static void LogError(string message)
{
Instance.Log(message, (LogLevel)2);
}
internal static void LogError(Exception ex)
{
Instance.Log(ex.Message + "\n" + ex.StackTrace, (LogLevel)2);
}
private void Log(string message, LogLevel logLevel)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
logger.Log(logLevel, (object)message);
}
}
}
namespace Infinite_Ship_Boombox.Properties
{
[CompilerGenerated]
[GeneratedCode("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.9.0.0")]
internal sealed class Settings : ApplicationSettingsBase
{
private static Settings defaultInstance = (Settings)(object)SettingsBase.Synchronized((SettingsBase)(object)new Settings());
public static Settings Default => defaultInstance;
}
}
namespace Infinite_Ship_Boombox.Patches
{
[HarmonyPatch(typeof(BoomboxItem))]
internal class Infinite_ship_boombox
{
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static void patch_func(ref bool ___isInShipRoom, ref Item ___itemProperties, ref PlayerControllerB ___playerHeldBy)
{
if (___isInShipRoom || ((Object)(object)___playerHeldBy != (Object)null && ___playerHeldBy.isInHangarShipRoom))
{
___itemProperties.requiresBattery = false;
}
else
{
___itemProperties.requiresBattery = true;
}
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void patch_func(ref Item ___itemProperties)
{
___itemProperties.requiresBattery = true;
}
}
}