using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Lethal_Weight_Fix")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Lethal_Weight_Fix")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e244d445-54a0-46e3-9f21-7710a2086463")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Lethal_Weight_Fix
{
[BepInPlugin("Hackattack242.Lethal_Weight_Fix", "Lethal_Weight_Fix", "1.1.1")]
public class Lethal_weight_fix_base : BaseUnityPlugin
{
private const string mod_GUID = "Hackattack242.Lethal_Weight_Fix";
private const string mod_name = "Lethal_Weight_Fix";
private const string mod_version = "1.1.1";
private readonly Harmony harmony = new Harmony("Hackattack242.Lethal_Weight_Fix");
private static Lethal_weight_fix_base Instance;
private ManualLogSource logger;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
logger = Logger.CreateLogSource("Lethal_Weight_Fix");
logger.LogInfo((object)"Lethal Weight Fix has awoken");
harmony.PatchAll();
logger.LogInfo((object)"Lethal Weight Fix Patches Applied");
}
internal static void LogDebug(string message)
{
Instance.Log(message, (LogLevel)32);
}
internal static void LogInfo(string message)
{
Instance.Log(message, (LogLevel)16);
}
internal static void LogWarning(string message)
{
Instance.Log(message, (LogLevel)4);
}
internal static void LogError(string message)
{
Instance.Log(message, (LogLevel)2);
}
internal static void LogError(Exception ex)
{
Instance.Log(ex.Message + "\n" + ex.StackTrace, (LogLevel)2);
}
private void Log(string message, LogLevel logLevel)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
logger.Log(logLevel, (object)message);
}
}
}
namespace Lethal_Weight_Fix.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class Lethal_weight_fix
{
private static IEnumerable<CodeInstruction> deliver_patch(IEnumerable<CodeInstruction> instructions, string func_name)
{
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
if (CodeInstructionExtensions.Calls(list[i], typeof(Mathf).GetMethod("Clamp", new Type[3]
{
typeof(float),
typeof(float),
typeof(float)
})))
{
if (i < 3)
{
Lethal_weight_fix_base.LogWarning("index was too small on match in " + ((object)list[i])?.ToString() + "in function " + func_name + ", index: " + i);
}
else
{
list.Insert(i + 1, list[i - 3]);
list[i - 2].operand = 0f;
list.RemoveAt(i - 3);
Lethal_weight_fix_base.LogInfo("Patched function " + func_name);
}
}
}
return list;
}
[HarmonyPatch("BeginGrabObject")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> patch_BeginGrabObject(IEnumerable<CodeInstruction> instructions)
{
return deliver_patch(instructions, "BeginGrabObject");
}
[HarmonyPatch("GrabObject")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> patch_GrabObject(IEnumerable<CodeInstruction> instructions)
{
return deliver_patch(instructions, "GrabObject");
}
[HarmonyPatch("GrabObjectClientRpc")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> patch_GrabObjectClientRpc(IEnumerable<CodeInstruction> instructions)
{
return deliver_patch(instructions, "GrabObjectClientRpc");
}
[HarmonyPatch("DespawnHeldObjectOnClient")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> patch_DespawnHeldObjectOnClient(IEnumerable<CodeInstruction> instructions)
{
return deliver_patch(instructions, "DespawnHeldObjectOnClient");
}
[HarmonyPatch("SetObjectAsNoLongerHeld")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> patch_SetObjectAsNoLongerHeld(IEnumerable<CodeInstruction> instructions)
{
return deliver_patch(instructions, "SetObjectAsNoLongerHeld");
}
[HarmonyPatch("PlaceGrabbableObject")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> patch_PlaceGrabbableObject(IEnumerable<CodeInstruction> instructions)
{
return deliver_patch(instructions, "PlaceGrabbableObject");
}
[HarmonyPatch("DestroyItemInSlot")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> patch_DestroyItemInSlot(IEnumerable<CodeInstruction> instructions)
{
return deliver_patch(instructions, "DestroyItemInSlot");
}
private static void enforce_miunimum_weight(ref float ___carryWeight, string func)
{
if (___carryWeight < 1f)
{
Lethal_weight_fix_base.LogWarning("Carry Weight went below 1 {" + ___carryWeight + "}. This should not happen. Resetting weight to 1. function: " + func);
___carryWeight = 1f;
}
}
[HarmonyPatch("DespawnHeldObjectOnClient")]
[HarmonyPostfix]
private static void patch_DespawnHeldObjectOnClient_postfix(ref float ___carryWeight)
{
enforce_miunimum_weight(ref ___carryWeight, "DespawnHeldObjectOnClient");
}
[HarmonyPatch("SetObjectAsNoLongerHeld")]
[HarmonyPostfix]
private static void patch_SetObjectAsNoLongerHeld_postfix(ref float ___carryWeight)
{
enforce_miunimum_weight(ref ___carryWeight, "SetObjectAsNoLongerHeld");
}
[HarmonyPatch("PlaceGrabbableObject")]
[HarmonyPostfix]
private static void patch_PlaceGrabbableObject_postfix(ref float ___carryWeight)
{
enforce_miunimum_weight(ref ___carryWeight, "PlaceGrabbableObject");
}
[HarmonyPatch("DestroyItemInSlot")]
[HarmonyPostfix]
private static void patch_DestroyItemInSlot_postfix(ref float ___carryWeight)
{
enforce_miunimum_weight(ref ___carryWeight, "DestroyItemInSlot");
}
}
}