using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Dissonance;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("HallowAgumon")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HallowAgumon")]
[assembly: AssemblyTitle("HallowAgumon")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Agumon
{
public class MRAGUMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AgumonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr050/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_joe")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRGREYMONLETHAL2 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GreymonLethal2";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr326/GRP_joint/J_root/J_center/J_chest/J_haed/J_chin")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRBLACKAGUMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BlackAgumonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr050/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_joe")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRBLACKGREYMONLETHAL2 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BlackGreymonLethal2";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr326/GRP_joint/J_root/J_center/J_chest/J_haed/J_chin")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRMETALGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MetalGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("chr302_skeleton/GRP_mesh/chr302/GRP_joint/J_root_032/J_center/J_hara/J_mune/J_atama/J_ago")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRBLACKMETALGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BlackMetalGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("chr302_skeleton/GRP_mesh/chr302/GRP_joint/J_root_032/J_center/J_hara/J_mune/J_atama/J_ago")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRWARGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "WarGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRWARGREYMONXLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "WarGreymonXLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBLACKWARGREYMONXLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BlackWarGreymonXLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROMNIMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OmnimonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROMNIMONZWARTDLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OmnimonZwartDLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROMNIMONZLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OmnimonZLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROMNIMONXLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OmnimonXLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROMNIMONMMLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OmnimonMMLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROMNIMONALTERSLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OmnimonAlterSLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MROMNIMONALTERBLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "OmnimonAlterBLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBLACKWARGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BlackWarGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSNOWAGUMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "SnowAgumonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr050/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_joe")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRAGUMONBONDAGELETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AgumonBondageLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature.001/chr489/Scale/chr489_rd/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_jaw")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRTOYAGUMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ToyAgumonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr708/Scale/chr708_rd/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_jaw")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRSHADOWTOYAGUMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ShadowToyAgumonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr708/Scale/chr708_rd/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_jaw")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRCLEARAGUMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ClearAgumonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr708/Scale/chr708_rd/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_jaw")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRBLITZGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BlitzGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr689/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_chin")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRRIZEGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "RizeGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr071/GRP_joint/J_root/J_center/J_chest/J_neck/J_head/J_mouth")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRSHINEGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ShineGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRSKULLGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "SkullGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("chr404_skeleton/GRP_mesh/chr404/GRP_joint/J_root/J_center/J_hara/J_mune/J_kubi1/J_kubi2/J_atama/J_ago")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class MRGEOGREYMONLETHAL : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GeoGreymonLethal";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr054/GRP_joint/J_root/J_center/J_chest/J_haed/J_chin")).gameObject;
JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.init();
}
}
public class JawSync : MonoBehaviour
{
public PlayerControllerB player;
public float initialJawOpening = 30f;
public float maxJawOpening = 10f;
private Vector3 startingLocalRotation;
protected VoicePlayerState voice;
public float sensitivity => Plugin.voiceSensitivity.Value;
private void Start()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
startingLocalRotation = ((Component)this).gameObject.transform.localEulerAngles;
}
private void Update()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)StartOfRound.Instance.voiceChatModule == (Object)null))
{
if (voice == null)
{
init();
return;
}
float x = ((voice.IsSpeaking && !player.isPlayerDead) ? Mathf.Clamp(Map(voice.Amplitude * sensitivity, 1f, 0f, initialJawOpening, maxJawOpening), maxJawOpening, initialJawOpening) : maxJawOpening);
Vector3 val = startingLocalRotation;
val.x = x;
((Component)this).gameObject.transform.localRotation = Quaternion.Euler(val);
}
}
public void init()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0044: Expected O, but got Unknown
StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects();
voice = player.voicePlayerState;
if (voice == null && (Object)player == (Object)StartOfRound.Instance.localPlayerController)
{
voice = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName);
}
}
private float Map(float value, float min1, float max1, float min2, float max2)
{
float num = (value - min1) / (max1 - min1);
return num * (max2 - min2) + min2;
}
}
[BepInPlugin("hallow.digimon.agumon", "Agumon", "3.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<float> voiceSensitivity { get; private set; }
private static void InitConfig()
{
voiceSensitivity = config.Bind<float>("Voice Sensitivity For Agumon & Friends Jaws", "Sensitivity Value", 10f, "Number from 5 to 20");
}
private void Awake()
{
//IL_0254: Unknown result type (might be due to invalid IL or missing references)
//IL_025a: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Agumon", typeof(MRAGUMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("BlackAgumon", typeof(MRBLACKAGUMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Greymon", typeof(MRGREYMONLETHAL2));
ModelReplacementAPI.RegisterSuitModelReplacement("GeoGreymon", typeof(MRGEOGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("BlackGreymon", typeof(MRBLACKGREYMONLETHAL2));
ModelReplacementAPI.RegisterSuitModelReplacement("MetalGreymon", typeof(MRMETALGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("BlackMetalGreymon", typeof(MRBLACKMETALGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("WarGreymon", typeof(MRWARGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("BlackWarGreymon", typeof(MRBLACKWARGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("WarGreymon X", typeof(MRWARGREYMONXLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("BlackWarGreymon X", typeof(MRBLACKWARGREYMONXLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("SnowAgumon", typeof(MRSNOWAGUMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Agumon (Bond of Bravery)", typeof(MRAGUMONBONDAGELETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("ToyAgumon", typeof(MRTOYAGUMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("ShadowToyAgumon", typeof(MRSHADOWTOYAGUMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("ClearAgumon", typeof(MRCLEARAGUMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("BlitzGreymon", typeof(MRBLITZGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("RizeGreymon", typeof(MRRIZEGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("ShineGreymon", typeof(MRSHINEGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("SkullGreymon", typeof(MRSKULLGREYMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon", typeof(MROMNIMONLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon X", typeof(MROMNIMONXLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Merciful Mode", typeof(MROMNIMONMMLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Zwart", typeof(MROMNIMONZLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Zwart D", typeof(MROMNIMONZWARTDLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Alter S", typeof(MROMNIMONALTERSLETHAL));
ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Alter B", typeof(MROMNIMONALTERBLETHAL));
Harmony val = new Harmony("hallow.digimon.agumon");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin hallow.digimon.agumon is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "HallowDigimonAgumon";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}