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Decompiled source of Agumon v4.0.1
HallowAgumon.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Dissonance; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("HallowAgumon")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HallowAgumon")] [assembly: AssemblyTitle("HallowAgumon")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Agumon { public class MRAGUMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "AgumonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr050/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_joe")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRGREYMONLETHAL2 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GreymonLethal2"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr326/GRP_joint/J_root/J_center/J_chest/J_haed/J_chin")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRBLACKAGUMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BlackAgumonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr050/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_joe")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRBLACKGREYMONLETHAL2 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BlackGreymonLethal2"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr326/GRP_joint/J_root/J_center/J_chest/J_haed/J_chin")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRMETALGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MetalGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("chr302_skeleton/GRP_mesh/chr302/GRP_joint/J_root_032/J_center/J_hara/J_mune/J_atama/J_ago")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRBLACKMETALGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BlackMetalGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("chr302_skeleton/GRP_mesh/chr302/GRP_joint/J_root_032/J_center/J_hara/J_mune/J_atama/J_ago")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRWARGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WarGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWARGREYMONXLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WarGreymonXLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBLACKWARGREYMONXLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BlackWarGreymonXLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MROMNIMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "OmnimonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MROMNIMONZWARTDLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "OmnimonZwartDLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MROMNIMONZLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "OmnimonZLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MROMNIMONXLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "OmnimonXLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MROMNIMONMMLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "OmnimonMMLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MROMNIMONALTERSLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "OmnimonAlterSLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MROMNIMONALTERBLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "OmnimonAlterBLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBLACKWARGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BlackWarGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSNOWAGUMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SnowAgumonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr050/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_joe")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRAGUMONBONDAGELETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "AgumonBondageLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature.001/chr489/Scale/chr489_rd/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_jaw")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRTOYAGUMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ToyAgumonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr708/Scale/chr708_rd/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_jaw")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRSHADOWTOYAGUMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ShadowToyAgumonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr708/Scale/chr708_rd/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_jaw")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRCLEARAGUMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ClearAgumonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr708/Scale/chr708_rd/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_jaw")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRBLITZGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BlitzGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr689/GRP_joint/J_root/J_center/J_spine01/J_spine02/J_neck/J_head/J_chin")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRRIZEGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RizeGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr071/GRP_joint/J_root/J_center/J_chest/J_neck/J_head/J_mouth")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRSHINEGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ShineGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSKULLGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SkullGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("chr404_skeleton/GRP_mesh/chr404/GRP_joint/J_root/J_center/J_hara/J_mune/J_kubi1/J_kubi2/J_atama/J_ago")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRGEOGREYMONLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GeoGreymonLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("Armature/chr054/GRP_joint/J_root/J_center/J_chest/J_haed/J_chin")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class JawSync : MonoBehaviour { public PlayerControllerB player; public float initialJawOpening = 30f; public float maxJawOpening = 10f; private Vector3 startingLocalRotation; protected VoicePlayerState voice; public float sensitivity => Plugin.voiceSensitivity.Value; private void Start() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) startingLocalRotation = ((Component)this).gameObject.transform.localEulerAngles; } private void Update() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) if (!((Object)StartOfRound.Instance.voiceChatModule == (Object)null)) { if (voice == null) { init(); return; } float x = ((voice.IsSpeaking && !player.isPlayerDead) ? Mathf.Clamp(Map(voice.Amplitude * sensitivity, 1f, 0f, initialJawOpening, maxJawOpening), maxJawOpening, initialJawOpening) : maxJawOpening); Vector3 val = startingLocalRotation; val.x = x; ((Component)this).gameObject.transform.localRotation = Quaternion.Euler(val); } } public void init() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_0044: Expected O, but got Unknown StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects(); voice = player.voicePlayerState; if (voice == null && (Object)player == (Object)StartOfRound.Instance.localPlayerController) { voice = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName); } } private float Map(float value, float min1, float max1, float min2, float max2) { float num = (value - min1) / (max1 - min1); return num * (max2 - min2) + min2; } } [BepInPlugin("hallow.digimon.agumon", "Agumon", "3.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<float> voiceSensitivity { get; private set; } private static void InitConfig() { voiceSensitivity = config.Bind<float>("Voice Sensitivity For Agumon & Friends Jaws", "Sensitivity Value", 10f, "Number from 5 to 20"); } private void Awake() { //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Agumon", typeof(MRAGUMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("BlackAgumon", typeof(MRBLACKAGUMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Greymon", typeof(MRGREYMONLETHAL2)); ModelReplacementAPI.RegisterSuitModelReplacement("GeoGreymon", typeof(MRGEOGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("BlackGreymon", typeof(MRBLACKGREYMONLETHAL2)); ModelReplacementAPI.RegisterSuitModelReplacement("MetalGreymon", typeof(MRMETALGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("BlackMetalGreymon", typeof(MRBLACKMETALGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("WarGreymon", typeof(MRWARGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("BlackWarGreymon", typeof(MRBLACKWARGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("WarGreymon X", typeof(MRWARGREYMONXLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("BlackWarGreymon X", typeof(MRBLACKWARGREYMONXLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("SnowAgumon", typeof(MRSNOWAGUMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Agumon (Bond of Bravery)", typeof(MRAGUMONBONDAGELETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("ToyAgumon", typeof(MRTOYAGUMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("ShadowToyAgumon", typeof(MRSHADOWTOYAGUMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("ClearAgumon", typeof(MRCLEARAGUMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("BlitzGreymon", typeof(MRBLITZGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("RizeGreymon", typeof(MRRIZEGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("ShineGreymon", typeof(MRSHINEGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("SkullGreymon", typeof(MRSKULLGREYMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon", typeof(MROMNIMONLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon X", typeof(MROMNIMONXLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Merciful Mode", typeof(MROMNIMONMMLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Zwart", typeof(MROMNIMONZLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Zwart D", typeof(MROMNIMONZWARTDLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Alter S", typeof(MROMNIMONALTERSLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Omnimon Alter B", typeof(MROMNIMONALTERBLETHAL)); Harmony val = new Harmony("hallow.digimon.agumon"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin hallow.digimon.agumon is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "HallowDigimonAgumon"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }