Decompiled source of JetpacksCarryBigItems v1.0.2

JetpacksCarryBigItems.dll

Decompiled 10 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Hamunii")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A lethal company mod which allows the use of the jetpack while holding a two handed item.")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("JetpacksCarryBigItems")]
[assembly: AssemblyTitle("JetpacksCarryBigItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JetpacksCarryBigItems
{
	[BepInPlugin("JetpacksCarryBigItems", "JetpacksCarryBigItems", "1.0.2")]
	public class JetpacksCarryBigItems : BaseUnityPlugin
	{
		public static Harmony _harmony;

		private void Awake()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin JetpacksCarryBigItems is loaded!");
			_harmony = new Harmony("JetpacksCarryBigItems");
			_harmony.PatchAll(typeof(Patches));
		}
	}
	internal class Patches
	{
		private static int twoHandedItemIdx;

		private static bool playerHasTwoHandedItemInInventoryButIsCurrentlyOnJetpackItem;

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPostfix]
		private static void PlayerControllerB_ScrollMouse_performed_Postfix(ref PlayerControllerB __instance)
		{
			if (__instance.inTerminalMenu || ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) || __instance.isGrabbingObjectAnimation || __instance.quickMenuManager.isMenuOpen || __instance.inSpecialInteractAnimation || __instance.throwingObject || __instance.isTypingChat || __instance.activatingItem || __instance.jetpackControls || __instance.disablingJetpackControls)
			{
				return;
			}
			if (playerHasTwoHandedItemInInventoryButIsCurrentlyOnJetpackItem)
			{
				playerHasTwoHandedItemInInventoryButIsCurrentlyOnJetpackItem = false;
				SwitchItemSlots(twoHandedItemIdx, ref __instance);
			}
			else
			{
				if (!((Object)(object)__instance.currentlyHeldObjectServer != (Object)null) || !__instance.currentlyHeldObjectServer.itemProperties.twoHanded)
				{
					return;
				}
				twoHandedItemIdx = __instance.currentItemSlot;
				int num = 0;
				GrabbableObject[] itemSlots = __instance.ItemSlots;
				for (int i = 0; i < itemSlots.Length; i++)
				{
					if (itemSlots[i] is JetpackItem)
					{
						playerHasTwoHandedItemInInventoryButIsCurrentlyOnJetpackItem = true;
						SwitchItemSlots(num, ref __instance);
						break;
					}
					num++;
				}
			}
		}

		private static void SwitchItemSlots(int destination, ref PlayerControllerB __instance)
		{
			int i = __instance.currentItemSlot - destination;
			bool flag = i > 0;
			if (Math.Abs(i) == __instance.ItemSlots.Length - 1)
			{
				__instance.SwitchItemSlotsServerRpc(flag);
			}
			else
			{
				for (; i != 0; i += ((!flag) ? 1 : (-1)))
				{
					__instance.SwitchItemSlotsServerRpc(!flag);
				}
			}
			ShipBuildModeManager.Instance.CancelBuildMode(true);
			__instance.playerBodyAnimator.SetBool("GrabValidated", false);
			__instance.SwitchToItemSlot(destination, (GrabbableObject)null);
			((Component)__instance.currentlyHeldObjectServer).gameObject.GetComponent<AudioSource>().PlayOneShot(__instance.currentlyHeldObjectServer.itemProperties.grabSFX, 0.6f);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "JetpacksCarryBigItems";

		public const string PLUGIN_NAME = "JetpacksCarryBigItems";

		public const string PLUGIN_VERSION = "1.0.2";
	}
}