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TestingLib
A library that implements methods to help with testing.
CHANGELOG
1.2.2
Fixes:
- call orig in a
Terminal.RunTerminalEventshook, because I had forgotten to do so
1.2.1
Changes:
- Works on v55 now
1.2.0
Changes:
- More attribute options for DevTools
- Implemented
TeleportSelfToEntrance()(thanks Nyxchrono!) - Deprecate
RunAllPatchAndExecuteMethods()
Fixes:
UnpatchAll()now unpatchesIsEditor()
1.1.0
Changes:
- Attributes for DevTools, so that DevTools knows which methods it should call and when
Other:
- Initial release on Thunderstore
1.0.1
Fixes:
- Fix bug with teleporting inside the facility and not registering that the player is in the facility, partly breaking enemy AI
1.0.0
Changes:
- TestingLib is structured a bit differently
- Added various patch methods, changed how some existing methods worked
Fixes:
- Fixed bug with "grab" text appearing with objects with gotten with GiveItemToSelf()
0.2.0
Changes:
- Enemy names must now be exact for spawing them
- Implement GiveItemToSelf()
- Made TestingLib.Lookup, can be used for getting the names of vanilla items and enemies
Fixes:
- Invisible enemies are no longer a thing
0.1.0
- Initial release of TestingLib