Decompiled source of ReservedJetpackSlot v0.1.1

ReservedJetpackSlot.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ReservedItemSlotCore.Data;
using ReservedItemSlotCore.Input;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ReservedJetpackSlot")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ReservedJetpackSlot")]
[assembly: AssemblyTitle("ReservedJetpackSlot")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ReservedSlot
{
	[BepInPlugin("ReservedJetpackSlot", "ReservedJetpackSlot", "4.2.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ReservedSlot : BaseUnityPlugin
	{
		public static ReservedSlot Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			if (Chainloader.PluginInfos.ContainsKey("FlipMods.ReservedItemSlotCore"))
			{
				ReservedItemSlotData val = ReservedItemSlotData.CreateReservedItemSlotData("Jetpack", -40, 200);
				ReservedItemData val2 = new ReservedItemData("Jetpack", (PlayerBone)0, default(Vector3), default(Vector3));
				val.AddItemToReservedItemSlot(val2);
			}
			Patch();
			Logger.LogInfo((object)"ReservedJetpackSlot v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("ReservedJetpackSlot");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "ReservedJetpackSlot";

		public const string PLUGIN_NAME = "ReservedJetpackSlot";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace ReservedSlot.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	[HarmonyPatch(typeof(PlayerControllerB), "Update")]
	public class Class2
	{
		[HarmonyPostfix]
		private static void PlayerControllerB_Update(PlayerControllerB __instance, ref bool ___twoHanded)
		{
			if (InputUtilsCompat.FocusReservedHotbarHotkey.IsPressed())
			{
				___twoHanded = false;
				if (__instance.isInHangarShipRoom)
				{
					__instance.grabDistance = 3f;
				}
				else
				{
					__instance.grabDistance = 0f;
				}
			}
			else
			{
				__instance.grabDistance = 3f;
			}
		}
	}
}