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Decompiled source of TzpHealth v0.0.1
TZPHEALTH.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using TzpHealth.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TZPHEALTH")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TzpHealth")] [assembly: AssemblyTitle("TZPHEALTH")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TzpHealth { [BepInPlugin("HeXedMods.TzpHealth", "TzpHealth", "4.2.0")] public class TzpHealth : BaseUnityPlugin { public static TzpHealth instance; private Harmony _harmony; public static TzpHealth Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown instance = this; _harmony = new Harmony("TzpHealth"); _harmony.PatchAll(typeof(TzpHealth)); _harmony.PatchAll(typeof(TzpeqHealth)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Tzp=Health 0.1 Beta loaded"); } public static void Log(string message) { Logger.LogInfo((object)message); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "TZPHEALTH"; public const string PLUGIN_NAME = "TzpHealth"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace TzpHealth.Patches { [HarmonyPatch(typeof(PlayerControllerB))] public class TzpeqHealth { private static float delay = 0.3f; private static float ltah; [HarmonyPatch("Update")] [HarmonyPostfix] private static void TzpequalsHealth(PlayerControllerB __instance) { if (__instance.health < 99 && (double)__instance.drunkness > 1E-05 && Time.time > ltah + delay) { float num = 1f + __instance.drunkness; int num2 = (int)Math.Round(num); __instance.health += num2; __instance.DamagePlayerClientRpc(-num2, __instance.health); HUDManager.Instance.UpdateHealthUI(__instance.health, false); ltah = Time.time; } } } }