using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RandomHornMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Random Horn Mod")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RandomHornMod")]
[assembly: AssemblyTitle("RandomHornMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace RandomHornMod
{
[BepInPlugin("HenDGS.RandomHorn", "Lethal Company Random Horn", "1.0.0")]
public class RandomHornMod : BaseUnityPlugin
{
private const string ModGUID = "HenDGS.RandomHorn";
private const string ModName = "Lethal Company Random Horn";
private const string ModVersion = "1.0.0";
private readonly Harmony _harmony = new Harmony("HenDGS.RandomHorn");
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"HenDGS.RandomHorn has loaded successfully.");
_harmony.PatchAll();
}
}
[HarmonyPatch(typeof(NoisemakerProp), "ItemActivate")]
internal class AudioPatch
{
[HarmonyPrefix]
private static void Prefix(NoisemakerProp __instance)
{
if ((Object)(object)__instance == (Object)null || __instance.noiseSFX == null || __instance.noiseSFX.Length == 0)
{
return;
}
string randomMp3FilePath = ReadMp3Files.GetRandomMp3FilePath("Music");
if (string.IsNullOrEmpty(randomMp3FilePath))
{
return;
}
Patches.LoadAudioClipAsync(randomMp3FilePath, delegate(AudioClip clip)
{
if ((Object)(object)clip != (Object)null)
{
__instance.noiseSFX[0] = clip;
__instance.noiseSFXFar[0] = clip;
}
});
}
}
internal static class ReadMp3Files
{
private static readonly List<string> CachedMp3Files = new List<string>();
private static bool _isLoaded = false;
private static readonly ManualLogSource Log = Logger.CreateLogSource("RandomHorn");
public static List<string> ReadMp3FilesInDirectory(string path)
{
if (_isLoaded)
{
return CachedMp3Files;
}
string text = Path.Combine(Directory.GetCurrentDirectory(), path);
CachedMp3Files.Clear();
if (Directory.Exists(text))
{
CachedMp3Files.AddRange(Directory.GetFiles(text, "*.mp3"));
_isLoaded = true;
}
else
{
Log.LogWarning((object)("Music folder not found: " + text));
}
return CachedMp3Files;
}
public static string GetRandomMp3FilePath(string path)
{
List<string> list = ReadMp3FilesInDirectory(path);
if (list.Count == 0)
{
return null;
}
Random random = new Random();
return list[random.Next(list.Count)];
}
}
internal static class Patches
{
private const float MaxAudioLength = 5f;
private static readonly Dictionary<string, AudioClip> AudioClipCache = new Dictionary<string, AudioClip>();
private static readonly ManualLogSource Log = Logger.CreateLogSource("RandomHorn");
public static async void LoadAudioClipAsync(string filepath, Action<AudioClip> callback)
{
if (AudioClipCache.TryGetValue(filepath, out var cachedClip))
{
callback?.Invoke(cachedClip);
return;
}
UnityWebRequest request = UnityWebRequestMultimedia.GetAudioClip(filepath, (AudioType)13);
try
{
request.SendWebRequest();
while (!request.isDone)
{
await Task.Yield();
}
if ((int)request.result != 1)
{
Log.LogError((object)("Error loading sound: " + filepath + " - " + request.error));
callback?.Invoke(null);
return;
}
AudioClip clip = DownloadHandlerAudioClip.GetContent(request);
if ((Object)(object)clip == (Object)null || (int)clip.loadState != 2)
{
Log.LogError((object)("Failed to load audio clip: " + filepath));
callback?.Invoke(null);
return;
}
((Object)clip).name = Path.GetFileName(filepath);
if (clip.length > 5f)
{
Log.LogWarning((object)$"Audio clip {((Object)clip).name} exceeds max length ({clip.length}s). Trimming to {5f}s.");
clip = TrimAudioClip(clip, 5f);
}
AudioClipCache[filepath] = clip;
callback?.Invoke(clip);
}
finally
{
((IDisposable)request)?.Dispose();
}
}
private static AudioClip TrimAudioClip(AudioClip clip, float maxLength)
{
int num = Mathf.FloorToInt((float)clip.frequency * maxLength);
float[] array = new float[num * clip.channels];
clip.GetData(array, 0);
AudioClip val = AudioClip.Create(((Object)clip).name + "_trimmed", num, clip.channels, clip.frequency, false);
val.SetData(array, 0);
return val;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "RandomHornMod";
public const string PLUGIN_NAME = "RandomHornMod";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}