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Decompiled source of WeatherScrap v1.0.1
WeatherScrap.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Rbnelr.WeatherScrap")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WeatherScrap")] [assembly: AssemblyTitle("Rbnelr.WeatherScrap")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace WeatherScrap { [BepInPlugin("Rbnelr.WeatherScrap", "WeatherScrap", "1.0.0")] public class WeatherScrap : BaseUnityPlugin { public Dictionary<LevelWeatherType, ConfigEntry<float>> WeatherScrapAmounts; public Dictionary<string, ConfigEntry<float>> LevelScrapAmounts; public static WeatherScrap Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private WeatherScrap() { WeatherScrapAmounts = new Dictionary<LevelWeatherType, ConfigEntry<float>> { { (LevelWeatherType)(-1), ((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountClear", 1f, "Scrap Amount Multiplier") }, { (LevelWeatherType)1, ((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountRainy", 1.1f, "Scrap Amount Multiplier") }, { (LevelWeatherType)2, ((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountStormy", 1.2f, "Scrap Amount Multiplier") }, { (LevelWeatherType)3, ((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountFoggy", 1.2f, "Scrap Amount Multiplier") }, { (LevelWeatherType)4, ((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountFlooded", 1.25f, "Scrap Amount Multiplier") }, { (LevelWeatherType)5, ((BaseUnityPlugin)this).Config.Bind<float>("Weather", "ScrapAmountEclipsed", 1.6f, "Scrap Amount Multiplier") } }; LevelScrapAmounts = new Dictionary<string, ConfigEntry<float>>(); } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Patch(); Logger.LogInfo((object)"Rbnelr.WeatherScrap v1.0.0 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("Rbnelr.WeatherScrap"); } Logger.LogInfo((object)"Patching..."); Harmony.PatchAll(typeof(StartOfRoundPatch)); Harmony.PatchAll(typeof(RoundManagerPatch)); Logger.LogInfo((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogInfo((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogInfo((object)"Finished unpatching!"); } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Awake")] [HarmonyPostfix] private static void AwakePostfix(StartOfRound __instance) { WeatherScrap.Logger.LogInfo((object)"StartOfRound.Awake Prefix!"); SelectableLevel[] levels = __instance.levels; foreach (SelectableLevel val in levels) { ConfigEntry<float> val2 = createEntry(((Object)val).name); AdjustLevel(val, val2.Value); } } private static ConfigEntry<float> createEntry(string levelName) { string text = Regex.Replace(levelName, "Level$", ""); if (text.Length > 0) { text = char.ToUpper(text[0]) + text.Substring(1); } WeatherScrap.Instance.LevelScrapAmounts[levelName] = ((BaseUnityPlugin)WeatherScrap.Instance).Config.Bind<float>("Level", "ScrapAmount" + text, 1f, "Scrap Amount Multiplier"); return WeatherScrap.Instance.LevelScrapAmounts[levelName]; } private static void AdjustLevel(SelectableLevel level, float scrapMultiplier) { if (scrapMultiplier != 1f) { int minScrap = level.minScrap; int maxScrap = level.maxScrap; level.minScrap = (int)MathF.Ceiling((float)level.minScrap * scrapMultiplier); level.maxScrap = (int)MathF.Ceiling((float)level.maxScrap * scrapMultiplier); WeatherScrap.Logger.LogInfo((object)$"Adjusted Scrap for {((Object)level).name}: minScrap: {minScrap} -> {level.minScrap} maxScrap: {maxScrap} -> {level.maxScrap}"); } } } [HarmonyPatch(typeof(RoundManager))] internal class RoundManagerPatch { [HarmonyPatch("SpawnScrapInLevel")] [HarmonyPrefix] private static void SpawnScrapInLevelPrefix(RoundManager __instance) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) WeatherScrap.Logger.LogInfo((object)"RoundManager.SpawnScrapInLevel Prefix!"); LevelWeatherType currentWeather = __instance.currentLevel.currentWeather; if (WeatherScrap.Instance.WeatherScrapAmounts.ContainsKey(currentWeather)) { __instance.scrapAmountMultiplier *= WeatherScrap.Instance.WeatherScrapAmounts[currentWeather].Value; } WeatherScrap.Logger.LogInfo((object)$"Weather: {currentWeather}, scrapValueMultiplier: {__instance.scrapValueMultiplier}, scrapAmountMultiplier: {__instance.scrapAmountMultiplier}"); } [HarmonyPatch("SpawnScrapInLevel")] [HarmonyPostfix] private static void SpawnScrapInLevelPostfix(RoundManager __instance) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) WeatherScrap.Logger.LogInfo((object)"RoundManager.SpawnScrapInLevel Postfix!"); LevelWeatherType currentWeather = __instance.currentLevel.currentWeather; if (WeatherScrap.Instance.WeatherScrapAmounts.ContainsKey(currentWeather)) { __instance.scrapAmountMultiplier /= WeatherScrap.Instance.WeatherScrapAmounts[currentWeather].Value; } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Rbnelr.WeatherScrap"; public const string PLUGIN_NAME = "WeatherScrap"; public const string PLUGIN_VERSION = "1.0.0"; } }