HoppinsHauler-Isanyonealive icon

Isanyonealive

Simple overlay that shows player status (ALIVE / DEAD / NOT IN GAME) during a session. Includes hotkeys + config; supports extended lobbies.

Last updated 5 minutes ago
Total downloads 10
Total rating 0 
Categories Mods Client-side Tweaks & Quality Of Life
Dependency string HoppinsHauler-Isanyonealive-1.3.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Is anyone alive

A lightweight overlay that shows player status (ALIVE / DEAD / NOT IN GAME) during a session.

Designed to be simple, stable, and compatible with extended lobbies (it iterates over StartOfRound.allPlayerScripts).

Features

  • On-screen overlay with player list and status:
    • ALIVE
    • DEAD
    • NOT IN GAME (slot exists but player is not controlled)
  • Hotkeys (Input System-based):
    • F8: Toggle overlay
    • F9: Cycle mode (All / AliveOnly / DeadOnly)
  • Configurable position and font size
  • Does not block menu clicks (overlay is non-interactive)
  • Optional LethalConfig integration (if installed, config is editable in-game)

Installation

  1. Install BepInExPack.
  2. Place the mod .dll into:
    • Lethal Company/BepInEx/plugins/

Optional:

  • Install LethalConfig to edit settings in-game.

Configuration

Config file is created after first run:

  • Lethal Company/BepInEx/config/

Options

  • General
    • Enabled (bool)
    • RefreshIntervalSeconds (float)
  • Display
    • ShowEmptySlots (bool)
    • PositionX (float)
    • PositionY (float)
    • FontSize (int)
  • Hotkeys
    • ToggleOverlay (string, default: F8)
    • CycleMode (string, default: F9)

Hotkey format examples

  • F8
  • LeftCtrl+F8
  • LeftAlt+LeftShift+F9
  • Digits: 1..0 are supported (mapped to Digit1..Digit0)

Notes

  • The overlay shows “(no session yet)” in main menu because StartOfRound does not exist there.
  • For true "Steam lobby menu" player list, a different data source is required (not included in this basic version).

Compatibility

  • Works in normal 4-player games
  • Works with extended lobbies as long as the lobby mod expands StartOfRound.allPlayerScripts

Support

If something breaks, include your BepInEx/LogOutput.log snippet around the error.

Changelog

See CHANGELOG.md.