using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoonOutsideMapTablet")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoonOutsideMapTablet")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("071e76a6-5a96-42ed-8dae-dd4caa94da1f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MoonOutsideMapTablet;
[BepInPlugin("hoppinhauler_moonoutsidemaptablet", "Moon Outside Map Tablet", "1.0.0")]
public class MoonOutsideMapTabletPlugin : BaseUnityPlugin
{
private struct MapPoint
{
public EntranceKind Kind;
public Vector3 Pos;
public MapPoint(EntranceKind k, Vector3 p)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
Kind = k;
Pos = p;
}
}
private enum EntranceKind
{
Unknown,
Main,
FireExit
}
public const string ModGuid = "hoppinhauler_moonoutsidemaptablet";
public const string ModName = "Moon Outside Map Tablet";
public const string ModVersion = "1.0.0";
private Harmony _harmony;
private ConfigEntry<KeyCode> _toggleKey;
private ConfigEntry<int> _mapSizePx;
private ConfigEntry<float> _metersPerPixel;
private ConfigEntry<float> _dotRadiusPx;
private ConfigEntry<float> _rotationOffsetDeg;
private GameObject _canvasGo;
private GameObject _panelGo;
private RawImage _mapImage;
private Text _legendText;
private Text _hintText;
private Texture2D _tex;
private Vector3? _shipPos;
private Transform _shipTr;
private readonly List<MapPoint> _points = new List<MapPoint>();
private bool _visible;
private void Awake()
{
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Expected O, but got Unknown
_toggleKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Input", "ToggleKey", (KeyCode)109, "Key to open/close the map tablet");
_mapSizePx = ((BaseUnityPlugin)this).Config.Bind<int>("UI", "MapSizePx", 512, "Map texture size (256..1024)");
_metersPerPixel = ((BaseUnityPlugin)this).Config.Bind<float>("Map", "MetersPerPixel", 1.2f, "World meters per pixel");
_dotRadiusPx = ((BaseUnityPlugin)this).Config.Bind<float>("Map", "DotRadiusPx", 4f, "Entrance dot radius");
_rotationOffsetDeg = ((BaseUnityPlugin)this).Config.Bind<float>("Map", "RotationOffsetDeg", -90f, "Map rotation offset. 90 = rotate left, -90 = rotate right");
_harmony = new Harmony("hoppinhauler_moonoutsidemaptablet");
_harmony.PatchAll();
SafeEnsureUI();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Moon Outside Map Tablet loaded");
}
private void OnDestroy()
{
try
{
_harmony.UnpatchSelf();
}
catch
{
}
}
private void Update()
{
if (!IsUIReady())
{
SafeEnsureUI();
}
if (IsUIReady() && !ShouldIgnoreHotkey() && IsTogglePressed())
{
_visible = !_visible;
_panelGo.SetActive(_visible);
if (_visible)
{
RefreshAndRedraw();
}
}
}
private bool IsTogglePressed()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
Keyboard current = Keyboard.current;
if (current == null)
{
return false;
}
KeyCode value = _toggleKey.Value;
if (!Enum.TryParse<Key>(((object)(KeyCode)(ref value)).ToString(), out Key result))
{
return false;
}
KeyControl val = current[result];
return val != null && ((ButtonControl)val).wasPressedThisFrame;
}
private bool ShouldIgnoreHotkey()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Invalid comparison between Unknown and I4
if ((int)Cursor.lockState != 1)
{
return true;
}
EventSystem current = EventSystem.current;
if ((Object)(object)current == (Object)null)
{
return false;
}
GameObject currentSelectedGameObject = current.currentSelectedGameObject;
if ((Object)(object)currentSelectedGameObject == (Object)null)
{
return false;
}
if ((Object)(object)currentSelectedGameObject.GetComponent<InputField>() != (Object)null)
{
return true;
}
Component[] components = currentSelectedGameObject.GetComponents<Component>();
foreach (Component val in components)
{
if ((Object)(object)val != (Object)null && ((object)val).GetType().Name == "TMP_InputField")
{
return true;
}
}
return false;
}
private bool IsUIReady()
{
return Object.op_Implicit((Object)(object)_canvasGo) && Object.op_Implicit((Object)(object)_panelGo) && Object.op_Implicit((Object)(object)_mapImage) && Object.op_Implicit((Object)(object)_legendText);
}
private void SafeEnsureUI()
{
try
{
CreateUI();
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)ex);
}
}
private void CreateUI()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Expected O, but got Unknown
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Expected O, but got Unknown
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Expected O, but got Unknown
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)_canvasGo != (Object)null))
{
_canvasGo = new GameObject("MoonOutsideMapTablet_Canvas");
Object.DontDestroyOnLoad((Object)(object)_canvasGo);
Canvas val = _canvasGo.AddComponent<Canvas>();
val.renderMode = (RenderMode)0;
_canvasGo.AddComponent<CanvasScaler>();
_canvasGo.AddComponent<GraphicRaycaster>();
_panelGo = new GameObject("Panel");
_panelGo.transform.SetParent(_canvasGo.transform, false);
Image val2 = _panelGo.AddComponent<Image>();
((Graphic)val2).color = new Color(0f, 0f, 0f, 0.75f);
RectTransform component = _panelGo.GetComponent<RectTransform>();
component.sizeDelta = new Vector2(700f, 620f);
component.anchoredPosition = Vector2.zero;
GameObject val3 = new GameObject("Map");
val3.transform.SetParent(_panelGo.transform, false);
_mapImage = val3.AddComponent<RawImage>();
val3.GetComponent<RectTransform>().sizeDelta = new Vector2(560f, 560f);
_legendText = CreateText("Legend", new Vector2(560f, 140f), (TextAnchor)0, -260f);
_hintText = CreateText("Hint", new Vector2(320f, 30f), (TextAnchor)2, 280f);
_hintText.fontSize = 16;
_panelGo.SetActive(false);
}
}
private Text CreateText(string name, Vector2 size, TextAnchor anchor, float yOffset)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject(name);
val.transform.SetParent(_panelGo.transform, false);
Text val2 = val.AddComponent<Text>();
val2.font = Resources.GetBuiltinResource<Font>("Arial.ttf");
val2.fontSize = 18;
((Graphic)val2).color = Color.white;
val2.alignment = anchor;
RectTransform component = val.GetComponent<RectTransform>();
component.sizeDelta = size;
component.anchoredPosition = new Vector2(0f, yOffset);
return val2;
}
private void EnsureTexture()
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
int num = Mathf.Clamp(_mapSizePx.Value, 256, 1024);
if (!((Object)(object)_tex != (Object)null) || ((Texture)_tex).width != num)
{
_tex = new Texture2D(num, num, (TextureFormat)4, false);
((Texture)_tex).filterMode = (FilterMode)0;
_mapImage.texture = (Texture)(object)_tex;
}
}
private void RefreshAndRedraw()
{
EnsureTexture();
RefreshPoints();
DrawMap();
}
private void RefreshPoints()
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
_points.Clear();
_shipTr = null;
_shipPos = null;
GameObject val = FindShipAnchor();
if ((Object)(object)val != (Object)null)
{
_shipTr = val.transform;
_shipPos = _shipTr.position;
}
MonoBehaviour[] array = Object.FindObjectsOfType<MonoBehaviour>();
foreach (MonoBehaviour val2 in array)
{
if ((Object)(object)val2 == (Object)null || ((object)val2).GetType().Name != "EntranceTeleport")
{
continue;
}
bool? flag = TryGetBool(val2, "isEntranceToBuilding");
if (!flag.HasValue || flag.Value)
{
EntranceKind k = EntranceKind.Unknown;
int? num = TryGetInt(val2, "entranceId");
if (num == 0)
{
k = EntranceKind.Main;
}
else if (num.GetValueOrDefault() == 1)
{
k = EntranceKind.FireExit;
}
_points.Add(new MapPoint(k, ((Component)val2).transform.position));
}
}
_legendText.text = "Ship: " + (_shipPos.HasValue ? "OK" : "NOT FOUND") + "\n" + $"Entrances: {_points.Count}\n" + $"Scale: 1px = {_metersPerPixel.Value:0.0}m\n" + $"Rotation: {_rotationOffsetDeg.Value:0}°";
_hintText.text = $"Toggle: {_toggleKey.Value}";
}
private GameObject FindShipAnchor()
{
GameObject[] array = Object.FindObjectsOfType<GameObject>();
foreach (GameObject val in array)
{
if (Object.op_Implicit((Object)(object)val) && ((Object)val).name.IndexOf("Terminal", StringComparison.OrdinalIgnoreCase) >= 0)
{
return ((Component)val.transform.root).gameObject;
}
}
return null;
}
private void DrawMap()
{
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
int width = ((Texture)_tex).width;
int height = ((Texture)_tex).height;
int num = width / 2;
int num2 = height / 2;
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width; j++)
{
_tex.SetPixel(j, i, (j % 32 == 0 || i % 32 == 0) ? new Color(0.15f, 0.15f, 0.15f) : new Color(0.09f, 0.09f, 0.1f));
}
}
if (!_shipPos.HasValue)
{
DrawDot(num, num2, 6f, Color.yellow);
_tex.Apply();
return;
}
DrawDot(num, num2, 6f, Color.white);
foreach (MapPoint point in _points)
{
Vector2 val = WorldDeltaToShipLocal(point.Pos - _shipPos.Value);
int x = num + Mathf.RoundToInt(val.x / _metersPerPixel.Value);
int y = num2 + Mathf.RoundToInt(val.y / _metersPerPixel.Value);
Color c = ((point.Kind == EntranceKind.Main) ? Color.green : ((point.Kind == EntranceKind.FireExit) ? Color.red : Color.cyan));
DrawDot(x, y, _dotRadiusPx.Value, c);
}
_tex.Apply();
}
private Vector2 WorldDeltaToShipLocal(Vector3 delta)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
Vector3 right = _shipTr.right;
Vector3 forward = _shipTr.forward;
float num = Vector3.Dot(delta, right);
float num2 = Vector3.Dot(delta, forward);
float num3 = _rotationOffsetDeg.Value * ((float)Math.PI / 180f);
return new Vector2(num * Mathf.Cos(num3) - num2 * Mathf.Sin(num3), num * Mathf.Sin(num3) + num2 * Mathf.Cos(num3));
}
private void DrawDot(int x, int y, float r, Color c)
{
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
int num = Mathf.CeilToInt(r);
for (int i = -num; i <= num; i++)
{
for (int j = -num; j <= num; j++)
{
if ((float)(j * j + i * i) <= r * r && x + j >= 0 && x + j < ((Texture)_tex).width && y + i >= 0 && y + i < ((Texture)_tex).height)
{
_tex.SetPixel(x + j, y + i, c);
}
}
}
}
private static bool? TryGetBool(object o, string n)
{
FieldInfo field = o.GetType().GetField(n, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
if (field != null && field.FieldType == typeof(bool))
{
return (bool)field.GetValue(o);
}
return null;
}
private static int? TryGetInt(object o, string n)
{
FieldInfo field = o.GetType().GetField(n, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
if (field != null)
{
return Convert.ToInt32(field.GetValue(o));
}
return null;
}
}