using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("GiveMeMyBoombox")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GiveMeMyBoombox")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("acdc1e44-f25f-418b-8f4e-20ee9125b685")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GiveMeMyBoombox;
[BepInPlugin("hox.givememyboombox", "GiveMeMyBoombox", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "hox.givememyboombox";
private const string modName = "GiveMeMyBoombox";
private const string modVersion = "1.0.0";
private InputAction spawnKey;
private void Awake()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin loaded!");
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
spawnKey = new InputAction("LeftArrow", (InputActionType)0, "<Mouse>/backButton", "Press", (string)null, (string)null);
spawnKey.Enable();
spawnKey.performed += onSpawnKeyPressed;
}
private void onSpawnKeyPressed(CallbackContext context)
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
if (((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost)
{
string text = "Boombox";
List<Item> itemsList = StartOfRound.Instance.allItemsList.itemsList;
foreach (Item item in itemsList)
{
if (((Object)item).name == text)
{
Vector3 position = ((Component)GameNetworkManager.Instance.localPlayerController).transform.position;
if (!GameNetworkManager.Instance.localPlayerController.isPlayerDead)
{
GameObject val = Object.Instantiate<GameObject>(item.spawnPrefab, position, Quaternion.identity);
val.GetComponent<GrabbableObject>().fallTime = 0f;
val.GetComponent<NetworkObject>().Spawn(false);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Spawned Boombox");
}
else
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Cant spawn Boombox because the player is dead");
}
return;
}
}
((BaseUnityPlugin)this).Logger.LogInfo((object)("Item " + text + " not found"));
}
else
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Cant spawn Boombox because the player is not the host");
}
}
}