Decompiled source of NoCompanyPenalty v1.0.0

NoCompanyPenalty.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using MonoMod.Utils;
using NoCompanyPenalty.Dependencies;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TestAccount666.NoCompanyPenalty")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Removes death penalties from the company moon")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+365de292b352b7ff7eaea25caef917f28f6b4414")]
[assembly: AssemblyProduct("NoCompanyPenalty")]
[assembly: AssemblyTitle("TestAccount666.NoCompanyPenalty")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoCompanyPenalty
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("TestAccount666.NoCompanyPenalty", "NoCompanyPenalty", "1.0.0")]
	public class NoCompanyPenalty : BaseUnityPlugin
	{
		public static NoCompanyPenalty Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("TestAccount666.NoCompanyPenalty");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			if (DependencyChecker.IsLobbyCompatibilityInstalled())
			{
				Logger.LogInfo((object)"Found LobbyCompatibility Mod, initializing support :)");
				LobbyCompatibilitySupport.Initialize();
			}
			Patch();
			Logger.LogInfo((object)"TestAccount666.NoCompanyPenalty v1.0.0 has loaded!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "TestAccount666.NoCompanyPenalty";

		public const string PLUGIN_NAME = "NoCompanyPenalty";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace NoCompanyPenalty.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	public static class StartOfRoundPatch
	{
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		[HarmonyPostfix]
		private static void SyncMoneyAfterEndOfGame()
		{
			Terminal val = Object.FindObjectOfType<Terminal>();
			if (!((Object)(object)val == (Object)null) && Object.op_Implicit((Object)(object)val) && (val == null || ((NetworkBehaviour)val).IsHost || ((NetworkBehaviour)val).IsServer))
			{
				val.SyncGroupCreditsClientRpc(val.groupCredits, val.numberOfItemsInDropship);
			}
		}

		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> CheckDeadPlayers(IEnumerable<CodeInstruction> instructions)
		{
			//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Expected O, but got Unknown
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01da: Expected O, but got Unknown
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Expected O, but got Unknown
			List<CodeInstruction> list = instructions.ToList();
			List<CodeInstruction> list2 = new List<CodeInstruction>(list);
			try
			{
				int num = -1;
				for (int i = 0; i < list2.Count - 6; i++)
				{
					if (!(list2[i].opcode != OpCodes.Add) && !(list2[i + 1].opcode != OpCodes.Ldloc_1) && !(list2[i + 2].opcode != OpCodes.Ldfld) && !(list2[i + 3].opcode != OpCodes.Sub) && !(list2[i + 4].opcode != OpCodes.Stfld))
					{
						num = i + 5;
						break;
					}
				}
				if (num == -1)
				{
					NoCompanyPenalty.Logger.LogFatal((object)"Could not find pattern!");
					return list;
				}
				CodeInstruction val = list2[num - 1];
				if (!(val.operand is FieldInfo fieldInfo))
				{
					if (val.operand != null)
					{
						NoCompanyPenalty.Logger.LogFatal((object)($"Unexpected operand type, expected FieldInfo, but got {val.operand.GetType()}" + $" ({val})!"));
					}
					else
					{
						NoCompanyPenalty.Logger.LogFatal((object)$"Unexpected operand type, expected FieldInfo, but got {null} ({val})!");
					}
					return list;
				}
				NoCompanyPenalty.Logger.LogInfo((object)string.Format("Pattern found! Injecting {0}.{1}!", typeof(StartOfRoundPatch), "SetDead"));
				MethodInfo method = typeof(StartOfRoundPatch).GetMethod("SetDead");
				list2.Insert(num, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
				list2.Insert(num + 1, new CodeInstruction(OpCodes.Ldflda, (object)fieldInfo));
				list2.Insert(num + 2, new CodeInstruction(OpCodes.Call, (object)method));
				return list2;
			}
			catch (Exception ex)
			{
				Extensions.LogDetailed(ex, (string)null);
				return list;
			}
		}

		public static void SetDead(ref int deadPlayers)
		{
			if ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				NoCompanyPenalty.Logger.LogError((object)"StartOfRound null!");
				return;
			}
			if ((Object)(object)StartOfRound.Instance.currentLevel == (Object)null)
			{
				NoCompanyPenalty.Logger.LogError((object)"Current level null!");
				return;
			}
			string sceneName = StartOfRound.Instance.currentLevel.sceneName;
			if (!sceneName.Equals("CompanyBuilding"))
			{
				NoCompanyPenalty.Logger.LogDebug((object)("CompanyBuilding != " + sceneName));
				return;
			}
			NoCompanyPenalty.Logger.LogDebug((object)$"Previous dead players: {deadPlayers}");
			deadPlayers = 0;
		}
	}
}
namespace NoCompanyPenalty.Dependencies
{
	internal static class DependencyChecker
	{
		internal static bool IsLobbyCompatibilityInstalled()
		{
			return Chainloader.PluginInfos.Values.Any((PluginInfo metadata) => metadata.Metadata.GUID.Contains("LobbyCompatibility"));
		}
	}
	internal static class LobbyCompatibilitySupport
	{
		internal static void Initialize()
		{
			PluginHelper.RegisterPlugin("TestAccount666.NoCompanyPenalty", new Version("1.0.0"), (CompatibilityLevel)1, (VersionStrictness)2);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}