Decompiled source of AutoKnifeAttack v1.0.0

AutoKnifeAttack.dll

Decompiled 6 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Yan01h")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AutoKnifeAttack")]
[assembly: AssemblyTitle("AutoKnifeAttack")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AutoKnifeAttack
{
	[BepInPlugin("Yan01h.AutoKnifeAttack", "AutoKnifeAttack", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PluginGUID = "Yan01h.AutoKnifeAttack";

		private const string PluginName = "AutoKnifeAttack";

		private const string PluginVersion = "1.0.0";

		private readonly Harmony _harmony = new Harmony("Yan01h.AutoKnifeAttack");

		public static ManualLogSource Log { get; private set; }

		public void Awake()
		{
			Log = Logger.CreateLogSource("Yan01h.AutoKnifeAttack");
			Log.LogInfo((object)"Loading AutoKnifeAttack (v1.0.0)");
			_harmony.PatchAll();
			Log.LogInfo((object)"Plugin: AutoKnifeAttack, Version: 1.0.0 loaded!");
		}
	}
}
namespace AutoKnifeAttack.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatches
	{
		private static float _timeAtLastAttack;

		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		internal static void ItemActivatePostfix(PlayerControllerB __instance)
		{
			if (Object.op_Implicit((Object)(object)__instance.currentlyHeldObjectServer) && ((object)__instance.currentlyHeldObjectServer).GetType() == typeof(KnifeItem) && IngamePlayerSettings.Instance.playerInput.actions.FindAction("ActivateItem", false).IsPressed() && Time.realtimeSinceStartup - _timeAtLastAttack > 0.43f)
			{
				_timeAtLastAttack = Time.realtimeSinceStartup;
				__instance.currentlyHeldObjectServer.UseItemOnClient(true);
			}
		}
	}
}