using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoLOD")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Disables LOD.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoLOD")]
[assembly: AssemblyTitle("NoLOD")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoLOD
{
[BepInPlugin("iambatby.nolod", "NoLOD", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string ModGUID = "iambatby.nolod";
public const string ModName = "NoLOD";
public const string ModVersion = "1.0.0";
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
new Harmony("iambatby.nolod").PatchAll(typeof(Plugin));
}
[HarmonyPatch(typeof(StartOfRound), "Start")]
[HarmonyPostfix]
private static void DisableAllLODsStartOfRound()
{
FindAllLODsInCurrentScene();
}
[HarmonyPatch(typeof(RoundManager), "GeneratedFloorPostProcessing")]
[HarmonyPostfix]
private static void DisableAllLODsRound()
{
FindAllLODsInCurrentScene();
}
private static void FindAllLODsInCurrentScene()
{
foreach (LODGroup item in from l in Object.FindObjectsByType<LODGroup>((FindObjectsSortMode)0)
where l.lodCount > 0
select l)
{
item.ForceLOD(0);
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "NoLOD";
public const string PLUGIN_NAME = "NoLOD";
public const string PLUGIN_VERSION = "1.0.0";
}
}