using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using BlinkzSoundEffects.Patches;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BlinkzSoundEffects")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BlinkzSoundEffects")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5496468a-8cda-4a43-b75d-38219dd45751")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BlinkzSoundEffects
{
[BepInPlugin("Blinkz.BlinkzSoundMod", "Blinkz Sound Mod", "1.0.9")]
public class BlinkzSounds : BaseUnityPlugin
{
private const string modGUID = "Blinkz.BlinkzSoundMod";
private const string modName = "Blinkz Sound Mod";
private const string modVersion = "1.0.9";
private readonly Harmony harmony = new Harmony("Blinkz.BlinkzSoundMod");
private static BlinkzSounds Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
internal static AudioClip[] newSFX;
public static ConfigEntry<string> Item;
public static int num;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
Item = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Item", "Easter egg", "Default: Easter egg");
mls = Logger.CreateLogSource("Blinkz.BlinkzSoundMod");
mls.LogInfo((object)"Why are you looking at this?");
num = 0;
harmony.PatchAll(typeof(BlinkzSounds));
harmony.PatchAll(typeof(LootBug));
harmony.PatchAll(typeof(Mafia));
harmony.PatchAll(typeof(Nutcracker));
harmony.PatchAll(typeof(Boombox));
harmony.PatchAll(typeof(Jester));
harmony.PatchAll(typeof(Worm));
harmony.PatchAll(typeof(Butler));
harmony.PatchAll(typeof(Coilhead));
harmony.PatchAll(typeof(PlayerDeath));
harmony.PatchAll(typeof(Puffer));
harmony.PatchAll(typeof(RadarBooster));
harmony.PatchAll(typeof(Dog));
harmony.PatchAll(typeof(Robot));
harmony.PatchAll(typeof(Giant));
harmony.PatchAll(typeof(Dropship));
harmony.PatchAll(typeof(Hello));
harmony.PatchAll(typeof(Yield));
harmony.PatchAll(typeof(Thumper));
harmony.PatchAll(typeof(Spider));
harmony.PatchAll(typeof(YieldSpawn));
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("BlinkzSoundEffects.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "blinkzsounds");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"Got my files :)");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Where are my sound files?");
}
}
}
}
namespace BlinkzSoundEffects.Patches
{
[HarmonyPatch(typeof(BoomboxItem))]
internal class Boombox
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(BoomboxItem __instance)
{
AudioClip val = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Who's that boy from Enfield Grammar.wav");
AudioClip val2 = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Murke U.wav");
__instance.musicAudios[0] = val;
__instance.musicAudios[2] = val2;
}
}
[HarmonyPatch(typeof(ButlerEnemyAI))]
internal class Butler
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(ButlerEnemyAI __instance)
{
AudioClip val = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/BroomSweepDooDoDoo.wav");
__instance.broomSweepSFX[0] = val;
}
[HarmonyPatch("KillEnemy")]
[HarmonyPostfix]
private static void DeathSound(ButlerEnemyAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Skillz.wav"));
}
}
[HarmonyPatch(typeof(SpringManAI))]
internal class Coilhead
{
[HarmonyPatch("DoAIInterval")]
[HarmonyPostfix]
private static void OverrideAudio(SpringManAI __instance)
{
string[] array = new string[2] { "BadLuck", "Unlucky" };
string text = array[Random.Range(0, array.Length)];
string[] array2 = new string[2] { "Good Luck", "Too Lucky" };
string text2 = array2[Random.Range(0, array2.Length)];
AudioClip[] springNoises = (AudioClip[])(object)new AudioClip[5]
{
BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/SpringHello.wav"),
BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/SpringHmmm.wav"),
BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/SpringWhosThis.wav"),
BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/SpringWobble2Hello.wav"),
BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/SpringWobbleWhatsThis.wav")
};
((EnemyAI)__instance).dieSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/KillPlayerSpring" + text + ".wav");
__instance.enterCooldownSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/" + text2 + ".wav");
__instance.springNoises = springNoises;
}
}
[HarmonyPatch(typeof(MouthDogAI))]
internal class Dog
{
[HarmonyPatch("enterChaseMode")]
[HarmonyPostfix]
private static void OverrideRoar(MouthDogAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/RoarYouSuckNoLifeForYou.wav"));
}
[HarmonyPatch("EnterLunge")]
[HarmonyPostfix]
private static void OverrideAudio(MouthDogAI __instance)
{
string[] array = new string[2] { "Woah", "Urgh" };
string text = array[Random.Range(0, array.Length)];
AudioClip val = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/" + text + ".wav");
((EnemyAI)__instance).creatureSFX.PlayOneShot(val);
}
}
[HarmonyPatch(typeof(ItemDropship))]
internal class Dropship
{
[HarmonyPatch("ShipLandedAnimationEvent")]
[HarmonyPostfix]
private static void OverrideAudio(ItemDropship __instance)
{
Transform transform = ((Component)__instance).transform;
Transform val = transform.Find("Music");
AudioSource component = ((Component)val).GetComponent<AudioSource>();
AudioSource component2 = ((Component)val.Find("Music (1)")).GetComponent<AudioSource>();
if (BlinkzSounds.num == 0)
{
BlinkzSounds.num = 1;
}
if (BlinkzSounds.num == 1)
{
component.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Delfino Plaza.wav");
component2.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Delfino PlazaFar.wav");
BlinkzSounds.num = 2;
}
else if (BlinkzSounds.num == 2)
{
component.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Beatum Pangimus.wav");
component2.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Beatum Pangimus Far.wav");
BlinkzSounds.num = 3;
}
else if (BlinkzSounds.num == 3)
{
component.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Murke U.wav");
component2.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Murke U Far.wav");
BlinkzSounds.num = 4;
}
else if (BlinkzSounds.num == 4)
{
component.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Sing it in the valleys.wav");
component2.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Sing it in the valleys Far.wav");
BlinkzSounds.num = 1;
}
}
}
[HarmonyPatch(typeof(ForestGiantAI))]
internal class Giant
{
[HarmonyPatch("EatPlayerAnimation")]
[HarmonyPostfix]
private static void OverrideAudio(ForestGiantAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/RoarYouSuckNoLifeForYou.wav"));
}
}
[HarmonyPatch(typeof(SoundManager))]
internal class Hello
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(SoundManager __instance)
{
__instance.lowAction.clip = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/HelloAction.wav");
}
}
[HarmonyPatch(typeof(JesterAI))]
internal class Jester
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(JesterAI __instance)
{
AudioClip popGoesTheWeaselTheme = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/SawTheme.wav");
AudioClip popUpSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/IWantToPlayAGame.wav");
__instance.popGoesTheWeaselTheme = popGoesTheWeaselTheme;
__instance.popUpSFX = popUpSFX;
}
}
[HarmonyPatch(typeof(HoarderBugAI))]
internal class LootBug
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(HoarderBugAI __instance)
{
AudioClip[] chitterSFX = BlinkzSounds.Bundle.LoadAssetWithSubAssets<AudioClip>("assets/Share.wav");
AudioClip[] angryScreechSFX = BlinkzSounds.Bundle.LoadAssetWithSubAssets<AudioClip>("assets/Steal.wav");
__instance.chitterSFX = chitterSFX;
__instance.angryScreechSFX = angryScreechSFX;
}
[HarmonyPatch("DetectAndLookAtPlayers")]
[HarmonyPostfix]
private static void Yippee(HoarderBugAI __instance)
{
AudioClip[] chitterSFX = BlinkzSounds.Bundle.LoadAssetWithSubAssets<AudioClip>("assets/Share.wav");
AudioClip[] array = BlinkzSounds.Bundle.LoadAssetWithSubAssets<AudioClip>("assets/Steal.wav");
__instance.chitterSFX = chitterSFX;
}
[HarmonyPatch("KillEnemy")]
[HarmonyPostfix]
private static void DeathSound(HoarderBugAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Skillz.wav"));
}
}
[HarmonyPatch(typeof(BaboonBirdAI))]
internal class Mafia
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(BaboonBirdAI __instance)
{
AudioClip[] cawScreamSFX = BlinkzSounds.Bundle.LoadAssetWithSubAssets<AudioClip>("assets/Share.wav");
AudioClip val = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Steal.wav");
__instance.cawScreamSFX = cawScreamSFX;
((EnemyAI)__instance).enemyType.audioClips[3] = val;
((EnemyAI)__instance).enemyType.audioClips[4] = val;
((EnemyAI)__instance).enemyType.audioClips[5] = val;
}
[HarmonyPatch("KillEnemy")]
[HarmonyPostfix]
private static void DeathSound(BaboonBirdAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Skillz.wav"));
}
}
[HarmonyPatch(typeof(NutcrackerEnemyAI))]
internal class Nutcracker
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(NutcrackerEnemyAI __instance)
{
__instance.kickSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/You Get the Boot.wav");
}
[HarmonyPatch("AimGun")]
[HarmonyPostfix]
private static void OverrideAudios(NutcrackerEnemyAI __instance)
{
string[] array = new string[3] { "Hello", "Hmmm", "WhatsThis" };
string text = array[Random.Range(0, array.Length)];
__instance.aimSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/AlertedSFX" + text + ".wav");
}
[HarmonyPatch("KillEnemy")]
[HarmonyPostfix]
private static void DeathSound(NutcrackerEnemyAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Skillz.wav"));
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerDeath
{
[HarmonyPatch("SpawnDeadBody")]
[HarmonyPostfix]
private static void deathsoundpatch(ref DeadBodyInfo ___deadBody)
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Invalid comparison between Unknown and I4
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Invalid comparison between Unknown and I4
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Invalid comparison between Unknown and I4
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Invalid comparison between Unknown and I4
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Invalid comparison between Unknown and I4
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Invalid comparison between Unknown and I4
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Invalid comparison between Unknown and I4
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Invalid comparison between Unknown and I4
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ff: Invalid comparison between Unknown and I4
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Invalid comparison between Unknown and I4
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Invalid comparison between Unknown and I4
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_0138: Invalid comparison between Unknown and I4
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Invalid comparison between Unknown and I4
//IL_0157: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Invalid comparison between Unknown and I4
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Invalid comparison between Unknown and I4
//IL_017d: Unknown result type (might be due to invalid IL or missing references)
//IL_0184: Invalid comparison between Unknown and I4
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_0197: Invalid comparison between Unknown and I4
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01aa: Invalid comparison between Unknown and I4
string[] array = new string[2] { "BadLuck", "Unlucky" };
string text = array[Random.Range(0, array.Length)];
AudioClip val = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/KillPlayerSpring" + text + ".wav");
if ((int)___deadBody.causeOfDeath == 0)
{
}
if ((int)___deadBody.causeOfDeath == 1)
{
}
if ((int)___deadBody.causeOfDeath == 2)
{
___deadBody.bodyAudio.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Suicide.wav"));
}
if ((int)___deadBody.causeOfDeath == 3)
{
}
if ((int)___deadBody.causeOfDeath == 4)
{
}
if ((int)___deadBody.causeOfDeath == 5)
{
}
if ((int)___deadBody.causeOfDeath == 6)
{
___deadBody.bodyAudio.PlayOneShot(val);
}
if ((int)___deadBody.causeOfDeath == 7)
{
}
if ((int)___deadBody.causeOfDeath == 8)
{
}
if ((int)___deadBody.causeOfDeath == 9)
{
}
if ((int)___deadBody.causeOfDeath == 10)
{
}
if ((int)___deadBody.causeOfDeath == 11)
{
}
if ((int)___deadBody.causeOfDeath == 12)
{
}
if ((int)___deadBody.causeOfDeath == 13)
{
}
if ((int)___deadBody.causeOfDeath == 14)
{
}
if ((int)___deadBody.causeOfDeath == 15)
{
}
if ((int)___deadBody.causeOfDeath == 16)
{
}
if ((int)___deadBody.causeOfDeath != 17)
{
}
}
}
[HarmonyPatch(typeof(PufferAI))]
internal class Puffer
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(PufferAI __instance)
{
AudioClip[] frightenSFX = (AudioClip[])(object)new AudioClip[2]
{
BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Mild Inconvience.wav"),
BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Go Away.wav")
};
__instance.frightenSFX = frightenSFX;
}
}
[HarmonyPatch(typeof(RadarBoosterItem))]
internal class RadarBooster
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(RadarBoosterItem __instance)
{
AudioClip pingSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/HelloPing.wav");
__instance.pingSFX = pingSFX;
}
[HarmonyPatch("OnEnable")]
[HarmonyPostfix]
private static void OverrideAudios(RadarBoosterItem __instance)
{
AudioClip val = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/HelloPing.wav");
string[] array = new string[3] { "NoSightForYou", "Go Away", "Urgh" };
string text = array[Random.Range(0, array.Length)];
AudioClip flashSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/" + text + ".wav");
__instance.flashSFX = flashSFX;
}
[HarmonyPatch("Flash")]
[HarmonyPostfix]
private static void OverrideAudioss(RadarBoosterItem __instance)
{
AudioClip val = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/HelloPing.wav");
string[] array = new string[3] { "NoSightForYou", "Go Away", "Urgh" };
string text = array[Random.Range(0, array.Length)];
AudioClip flashSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/" + text + ".wav");
__instance.flashSFX = flashSFX;
}
}
[HarmonyPatch(typeof(RadMechAI))]
internal class Robot
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(RadMechAI __instance)
{
string[] array = new string[2] { "Woah", "Urgh" };
string text = array[Random.Range(0, array.Length)];
AudioClip val = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/" + text + ".wav");
((EnemyAI)__instance).enemyType.audioClips[4] = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/You Suck.wav");
((EnemyAI)__instance).enemyType.audioClips[5] = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/You're Dead.wav");
((EnemyAI)__instance).enemyType.audioClips[6] = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Go Away.wav");
((EnemyAI)__instance).enemyType.audioClips[7] = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Hello.wav");
((EnemyAI)__instance).enemyType.audioClips[8] = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Fuck You.wav");
((EnemyAI)__instance).enemyType.audioClips[10] = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/No life for you.wav");
}
}
[HarmonyPatch(typeof(SandSpiderAI))]
internal class Spider
{
[HarmonyPatch("KillEnemy")]
[HarmonyPostfix]
private static void DeathSound(SandSpiderAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Skillz.wav"));
}
}
[HarmonyPatch(typeof(RoundManager))]
internal class YieldSpawn
{
internal static ManualLogSource logs = Logger.CreateLogSource("Blinkz.BlinkzSoundMod");
[HarmonyPatch("GenerateNewFloor")]
[HarmonyPostfix]
private static void AddYieldToTitanItemTable(ref SelectableLevel ___currentLevel)
{
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Expected O, but got Unknown
//IL_01af: Unknown result type (might be due to invalid IL or missing references)
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01c9: Expected O, but got Unknown
List<SpawnableItemWithRarity> spawnableScrap = ___currentLevel.spawnableScrap;
if (___currentLevel.PlanetName == "8 Titan")
{
foreach (Item items in StartOfRound.Instance.allItemsList.itemsList)
{
if (items.itemName == "Yield sign" && spawnableScrap.Count < 37)
{
spawnableScrap.Add(new SpawnableItemWithRarity
{
spawnableItem = items,
rarity = 50
});
}
}
return;
}
if (___currentLevel.PlanetName == "61 March")
{
foreach (Item items2 in StartOfRound.Instance.allItemsList.itemsList)
{
if (items2.itemName == "Yield sign" && spawnableScrap.Count < 31)
{
spawnableScrap.Add(new SpawnableItemWithRarity
{
spawnableItem = items2,
rarity = 50
});
}
}
return;
}
if (!(___currentLevel.PlanetName == "85 Rend"))
{
return;
}
foreach (Item items3 in StartOfRound.Instance.allItemsList.itemsList)
{
if (items3.itemName == "Yield sign" && spawnableScrap.Count < 44)
{
spawnableScrap.Add(new SpawnableItemWithRarity
{
spawnableItem = items3,
rarity = 50
});
}
}
}
}
[HarmonyPatch(typeof(CrawlerAI))]
internal class Thumper
{
[HarmonyPatch("KillEnemy")]
[HarmonyPostfix]
private static void DeathSound(CrawlerAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/Skillz.wav"));
}
}
[HarmonyPatch(typeof(SandWormAI))]
internal class Worm
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(SandWormAI __instance)
{
AudioClip emergeFromGroundSFX = BlinkzSounds.Bundle.LoadAsset<AudioClip>("assets/EmergeFromGroundBigUrrrrgghhh.wav");
__instance.emergeFromGroundSFX = emergeFromGroundSFX;
}
}
[HarmonyPatch(typeof(Shovel))]
internal class Yield
{
[HarmonyPatch("HitShovel")]
[HarmonyPostfix]
public static void OverrideAudio(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"HitShovel");
if (((GrabbableObject)__instance).itemProperties.itemName == "Yield sign")
{
__instance.hitSFX = BlinkzSounds.Bundle.LoadAssetWithSubAssets<AudioClip>("assets/Yield.wav");
}
}
[HarmonyPatch("ItemActivate")]
[HarmonyPostfix]
public static void ItemActivate(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"ItemActivate");
}
[HarmonyPatch("reelUpShovel")]
[HarmonyPostfix]
public static void reelUpShovel(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"reelUpShovel");
}
[HarmonyPatch("ReelUpSFXServerRpc")]
[HarmonyPostfix]
public static void ReelUpSFXServerRpc(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"ReelUpSFXServerRpc");
}
[HarmonyPatch("ReelUpSFXClientRpc")]
[HarmonyPostfix]
public static void ReelUpSFXClientRpc(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"ReelUpSFXClientRpc");
}
[HarmonyPatch("DiscardItem")]
[HarmonyPostfix]
public static void DiscardItem(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"DiscardItem");
}
[HarmonyPatch("SwingShovel")]
[HarmonyPostfix]
public static void SwingShovel(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"SwingShovel");
}
[HarmonyPatch("HitShovel")]
[HarmonyPostfix]
public static void HitShovel(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"HitShovel");
}
[HarmonyPatch("HitShovelServerRpc")]
[HarmonyPostfix]
public static void HitShovelServerRpc(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"HitShovelServerRpc");
}
[HarmonyPatch("HitShovelClientRpc")]
[HarmonyPostfix]
public static void HitShovelClientRpc(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"HitShovelClientRpc");
}
[HarmonyPatch("HitSurfaceWithShovel")]
[HarmonyPostfix]
public static void HitSurfaceWithShovel(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"HitSurfaceWithShovel");
}
[HarmonyPatch("__initializeVariables")]
[HarmonyPostfix]
public static void __initializeVariables(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"__initializeVariables");
}
[HarmonyPatch("InitializeRPCS_Shovel")]
[HarmonyPostfix]
public static void InitializeRPCS_Shovel(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"InitializeRPCS_Shovel");
}
[HarmonyPatch("__rpc_handler_4113335123")]
[HarmonyPostfix]
public static void __rpc_handler_4113335123(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"__rpc_handler_4113335123");
}
[HarmonyPatch("__rpc_handler_2042054613")]
[HarmonyPostfix]
public static void __rpc_handler_2042054613(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"__rpc_handler_2042054613");
}
[HarmonyPatch("__rpc_handler_2096026133")]
[HarmonyPostfix]
public static void __rpc_handler_2096026133(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"__rpc_handler_2096026133");
}
[HarmonyPatch("__rpc_handler_275435223")]
[HarmonyPostfix]
public static void __rpc_handler_275435223(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"__rpc_handler_275435223");
}
[HarmonyPatch("__getTypeName")]
[HarmonyPostfix]
public static void __getTypeName(Shovel __instance)
{
Logger.CreateLogSource("Blinkz.BlinkzSoundMod").LogInfo((object)"__getTypeName");
}
}
}