Decompiled source of BugMems v1.0.0

BugMems/BugMems.dll

Decompiled 8 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BugMems.Patch;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BugMems")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BugMems")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("0d51e190-baa3-450b-b79b-54fb1f2f433a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BugMems
{
	[BepInPlugin("IllegalArgumentException.BugMems", "BugMems", "1.0.0")]
	public class BugMems : BaseUnityPlugin
	{
		private const string modGUID = "IllegalArgumentException.BugMems";

		private const string modName = "BugMems";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("IllegalArgumentException.BugMems");

		private static BugMems instance;

		internal ManualLogSource mls;

		internal static AudioClip[] newSFX;

		internal static AudioClip[] newAngrySFX;

		internal static AudioClip[] newDeadSFX;

		internal static AudioClip newFlySFX;

		internal static PlayerControllerB playerControllerB;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			mls = Logger.CreateLogSource("IllegalArgumentException.BugMems");
			mls.LogInfo((object)"IllegalArgumentException.BugMems is loading.");
			string location = ((BaseUnityPlugin)instance).Info.Location;
			string text = "BugMems.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			AssetBundle val = AssetBundle.LoadFromFile(text2 + "bugsound");
			AssetBundle val2 = AssetBundle.LoadFromFile(text2 + "flysound");
			AssetBundle val3 = AssetBundle.LoadFromFile(text2 + "bugangry");
			AssetBundle val4 = AssetBundle.LoadFromFile(text2 + "deadsound");
			if ((Object)(object)val == (Object)null || (Object)(object)val2 == (Object)null || (Object)(object)val3 == (Object)null || (Object)(object)val4 == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newSFX = val.LoadAllAssets<AudioClip>();
			newFlySFX = val2.LoadAsset<AudioClip>("Stalker_Clear_Sky_-_Bandit_Camp_Radio_Music_64889679");
			newAngrySFX = val3.LoadAllAssets<AudioClip>();
			newDeadSFX = val4.LoadAllAssets<AudioClip>();
			harmony.PatchAll(typeof(HoarderBugPatch));
			mls.LogInfo((object)"IllegalArgumentException.BugMems is loaded");
		}
	}
}
namespace BugMems.Patch
{
	[HarmonyPatch(typeof(HoarderBugAI))]
	internal class HoarderBugPatch
	{
		[HarmonyPatch("KillEnemy")]
		[HarmonyPostfix]
		public static void hoarderBugDeadAudioPatch(ref AudioSource ___creatureVoice)
		{
			AudioClip[] newDeadSFX = BugMems.newDeadSFX;
			RoundManager.PlayRandomClip(___creatureVoice, newDeadSFX, true, 1f, 0, 1000);
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX, ref AudioClip ___bugFlySFX, ref AudioClip[] ___angryScreechSFX, ref PlayerControllerB ___watchingPlayer)
		{
			AudioClip[] newSFX = BugMems.newSFX;
			AudioClip[] newAngrySFX = BugMems.newAngrySFX;
			AudioClip newFlySFX = BugMems.newFlySFX;
			___chitterSFX = newSFX;
			___bugFlySFX = newFlySFX;
			___angryScreechSFX = newAngrySFX;
		}

		[HarmonyPatch(typeof(RoundManager), "PlayRandomClip")]
		[HarmonyPrefix]
		public static void HoarderBugStopChitter(ref AudioSource audioSource)
		{
			audioSource.Stop();
		}
	}
}