Do We Need To Go Deeper
Sometimes forces you to use specific doors to enter and/or leave the facility
CHANGELOG
1.5.0
- Added a new config setting which prevents the first X days on a fresh save file from having the entrance controls activate. This should serve as a grace period, preventing early softlocks due to a lack of keys. Off by default
- Added a new config setting which prevents entrance controls activating on flooded moons. Off by default
- Added a new config setting for disabling the warning popups when landing on a moon with active entrance controls
1.4.0
- Everyone now gets a warning popup about the entrance controls being active instead of the boring old chat messages
- Added a config option for re-enabling chat messages (in addition to the popup alert)
1.3.3
- Fix this changelog lol
1.3.2
- Fix minor clientside error
1.3.1
- Minor fix for config order
1.3.0
- Re-release under new name
- Now with license
- New "dynamic mode": If this activates then everyone can enter through any door. Each player then has to exit using the type of door they did not enter with. If you get teleported inside then you can exit through any door! This mode takes priority over corrupted mode
- New configs:
- Setting for Apparatus removal to enable all doors
- Setting for breaker box to enable all doors while power is turned off
- New dynamic mode settings (global chance and custom chance list per moon)
1.2.0
- New configs for defining specific entrance control activation chances and corruption mode chances for certain moons
1.1.0
- Mod now works in multiplayer
- New dependency
1.0.2
- Info
1.0.1
- Added changelog and GitHub link
- Changed message texts
1.0.0
- Initial release