RandomMoons
Travel to random moons, and actually more
Date uploaded | 6 months ago |
Version | 1.3.0 |
Download link | InnohvaCorp-RandomMoons-1.3.0.zip |
Downloads | 717 |
Dependency string | InnohvaCorp-RandomMoons-1.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100LethalAPI-LethalAPI_Terminal
A fully fledged modding API for everything to do with the on-ship Terminal. Including custom commands, interactions, terminal overhauls, conditional command overrides, and more.
Preferred version: 1.0.1README
RandomMoons
Presentation
RandomMoons let you travel to a random moon for free ! You can travel once per day by typing "explore" in the terminal. The weather of the moon depends of the weather of the moon in the moon catalogue, found by typing "moons" in the terminal.
Have fun :)
Settings
CONFIG SYNCING IS WIP, NOT WORKING RN THIS IS A PRE-RELEASE FOR THE V50 VERSION. LETHAL SETTINGS AND LETHAL CONFIG ARE NOT WORKING RN. SORRY
You can modify several settings, using LethalConfig, LethalSettings or the Config Manager included in r2mm :
- AutoStart : If true, start the level immediatly after travelling to a random moon
- AutoExplore : If true, travel to a random moon upon leaving a moon
- RegisterTravels : Prevent you to randomly travel to the same moon multiple time during the same quota
- RestrictedCommandUsage : If true, the explore command can only be executed once per day
- MoonSelection : Has three values, ALL, MODDED and VANILLA, that changes the moon selection used to choose a random destination
(Note : If the selection is set to MODDED while there are no modded moons, it will revert back to ALL upon opening the terminal)
Debug Mode
A version of the mods with cheat settings such as speedhack, godmod, night vision, infinite credits and others has been published on github, in the devmode-release branch.
Please note, that there aren't and will not be a compiled file of this version, which I use for testing. You can still download it and compile it yourself if you want to (the references are indicated in the readme)
This version is very likely to have bugs regarding the features it adds, and those bugs won't be taken in priority, or won't be fixed at all. It might as well not be up-to-date.
Experiencing bugs ? (believe me, there are)
It's my first plugin so sorry I guess... Please report the issues you encounter on the github repository for the mod, thanks !