Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Angry Tulip Snakes v0.5.1
BepInEx/plugins/inoyu.AngryTulipSnakes.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using AngryTulipSnakes.Configs; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CSync.Lib; using CSync.Util; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("inoyu.AngryTulipSnakes")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("0.5.1.0")] [assembly: AssemblyInformationalVersion("0.5.1+cf3517e023ad69d955fc8036d5c35fa405389ee1")] [assembly: AssemblyProduct("AngryTulipSnakes")] [assembly: AssemblyTitle("inoyu.AngryTulipSnakes")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.5.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AngryTulipSnakes { [BepInPlugin("inoyu.AngryTulipSnakes", "AngryTulipSnakes", "0.5.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class AngryTulipSnakes : BaseUnityPlugin { internal static ATSConfigs atsConfigs; public static AngryTulipSnakes Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; atsConfigs = new ATSConfigs(((BaseUnityPlugin)this).Config); Patch(); Logger.LogInfo((object)"inoyu.AngryTulipSnakes v0.5.1 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("inoyu.AngryTulipSnakes"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "inoyu.AngryTulipSnakes"; public const string PLUGIN_NAME = "AngryTulipSnakes"; public const string PLUGIN_VERSION = "0.5.1"; } } namespace AngryTulipSnakes.Patches { [HarmonyPatch(typeof(FlowerSnakeEnemy))] public class SnakeFlightPower { private static bool boostedFlightPower; [HarmonyPatch("MainSnakeActAsConductor")] [HarmonyPrefix] private static void PatchSnakeStrength(FlowerSnakeEnemy __instance) { //IL_008e: Unknown result type (might be due to invalid IL or missing references) if (__instance.activatedFlight && !boostedFlightPower) { boostedFlightPower = true; __instance.flightPower = 8 * SyncedEntry<int>.op_Implicit(SyncedInstance<ATSConfigs>.Instance.YOINK_POWER_MULTIPLPLIER); PlayerControllerB clingingToPlayer = __instance.clingingToPlayer; clingingToPlayer.enemiesOnPerson += 2 * SyncedEntry<int>.op_Implicit(SyncedInstance<ATSConfigs>.Instance.YOINK_POWER_MULTIPLPLIER); } if (!__instance.activatedFlight && boostedFlightPower) { boostedFlightPower = false; __instance.clingingToPlayer.enemiesOnPerson = 0; } if (__instance.clingingToPlayer.thisPlayerBody.position.y >= (float)SyncedEntry<int>.op_Implicit(SyncedInstance<ATSConfigs>.Instance.DROP_HEIGHT)) { __instance.flightPower = 0f; __instance.clingPosition = 0; __instance.StopClingingServerRpc((int)GameNetworkManager.Instance.localPlayerController.playerClientId); } } } } namespace AngryTulipSnakes.Configs { [DataContract] internal class ATSConfigs : SyncedConfig<ATSConfigs> { [DataMember] internal SyncedEntry<int> YOINK_POWER_MULTIPLPLIER; [DataMember] internal SyncedEntry<int> DROP_HEIGHT; internal ATSConfigs(ConfigFile cfg) : base("AngryTulipSnakes") { ConfigManager.Register<ATSConfigs>(this); YOINK_POWER_MULTIPLPLIER = Extensions.BindSyncedEntry<int>(cfg, "LiftingPower", "lifting power multiplier", 5, "How fast a player gets yoinked."); DROP_HEIGHT = Extensions.BindSyncedEntry<int>(cfg, "LiftingPower", "max flight height", 65, "The height from where a player is dropped."); } } }