Decompiled source of Angry Tulip Snakes v0.5.1

BepInEx/plugins/inoyu.AngryTulipSnakes.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AngryTulipSnakes.Configs;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CSync.Lib;
using CSync.Util;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("inoyu.AngryTulipSnakes")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.5.1.0")]
[assembly: AssemblyInformationalVersion("0.5.1+cf3517e023ad69d955fc8036d5c35fa405389ee1")]
[assembly: AssemblyProduct("AngryTulipSnakes")]
[assembly: AssemblyTitle("inoyu.AngryTulipSnakes")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.5.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AngryTulipSnakes
{
	[BepInPlugin("inoyu.AngryTulipSnakes", "AngryTulipSnakes", "0.5.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class AngryTulipSnakes : BaseUnityPlugin
	{
		internal static ATSConfigs atsConfigs;

		public static AngryTulipSnakes Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			atsConfigs = new ATSConfigs(((BaseUnityPlugin)this).Config);
			Patch();
			Logger.LogInfo((object)"inoyu.AngryTulipSnakes v0.5.1 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("inoyu.AngryTulipSnakes");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "inoyu.AngryTulipSnakes";

		public const string PLUGIN_NAME = "AngryTulipSnakes";

		public const string PLUGIN_VERSION = "0.5.1";
	}
}
namespace AngryTulipSnakes.Patches
{
	[HarmonyPatch(typeof(FlowerSnakeEnemy))]
	public class SnakeFlightPower
	{
		private static bool boostedFlightPower;

		[HarmonyPatch("MainSnakeActAsConductor")]
		[HarmonyPrefix]
		private static void PatchSnakeStrength(FlowerSnakeEnemy __instance)
		{
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			if (__instance.activatedFlight && !boostedFlightPower)
			{
				boostedFlightPower = true;
				__instance.flightPower = 8 * SyncedEntry<int>.op_Implicit(SyncedInstance<ATSConfigs>.Instance.YOINK_POWER_MULTIPLPLIER);
				PlayerControllerB clingingToPlayer = __instance.clingingToPlayer;
				clingingToPlayer.enemiesOnPerson += 2 * SyncedEntry<int>.op_Implicit(SyncedInstance<ATSConfigs>.Instance.YOINK_POWER_MULTIPLPLIER);
			}
			if (!__instance.activatedFlight && boostedFlightPower)
			{
				boostedFlightPower = false;
				__instance.clingingToPlayer.enemiesOnPerson = 0;
			}
			if (__instance.clingingToPlayer.thisPlayerBody.position.y >= (float)SyncedEntry<int>.op_Implicit(SyncedInstance<ATSConfigs>.Instance.DROP_HEIGHT))
			{
				__instance.flightPower = 0f;
				__instance.clingPosition = 0;
				__instance.StopClingingServerRpc((int)GameNetworkManager.Instance.localPlayerController.playerClientId);
			}
		}
	}
}
namespace AngryTulipSnakes.Configs
{
	[DataContract]
	internal class ATSConfigs : SyncedConfig<ATSConfigs>
	{
		[DataMember]
		internal SyncedEntry<int> YOINK_POWER_MULTIPLPLIER;

		[DataMember]
		internal SyncedEntry<int> DROP_HEIGHT;

		internal ATSConfigs(ConfigFile cfg)
			: base("AngryTulipSnakes")
		{
			ConfigManager.Register<ATSConfigs>(this);
			YOINK_POWER_MULTIPLPLIER = Extensions.BindSyncedEntry<int>(cfg, "LiftingPower", "lifting power multiplier", 5, "How fast a player gets yoinked.");
			DROP_HEIGHT = Extensions.BindSyncedEntry<int>(cfg, "LiftingPower", "max flight height", 65, "The height from where a player is dropped.");
		}
	}
}