Lethal Company
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Dependency string
Inoyu-Giant_Extension_Ladders-3.3.1
Dependants

The last update was for version v72 of the game.

v3.3.1 - only temporary HotFix for v72!

  • mod works again (adjusted FallToGround() in my code)
  • currently broken:
    • ladder collector (doesn't work at all atm)
    • ladders (non extended) won't fall down if ladder underneath is removed

v3.3.0

  • Switched to Sigurd's CSync
  • Ladder Collector and Auto-Collect now collect extended ladders too (can be turned off in configs)
  • Ladder Collector now collects ladders that are in the shiproom by default (can also be turned off in configs)

v3.2.0

  • Now fully compatible with v56
  • Fixed a bug that caused ladders to have no collision (so a player could walk/fall through them)
  • Fixed a bug that caused ladders to stay vertical and not tip over (if picked up and placed again too quickly)
  • Fixed a bug that caused ladders to only extend half way the room size if placed in the shiproom
  • Adjusted the "automatic ladder collection when the ship leaves" detection for ladders placed around or on the ship

v3.1.0

  • New Item: Ladder Collector
    • the ladder collector teleports all ladders on the map to the collector (won't tp: extended ladders, ladders in the ship, ladders in facility)
      If you just bought a new ladder, you need to pick it up at least once before it can be collected by the ladder collector!
  • added new config: auto collect all ladders on the map when the ship leaves the planet (is turned off by default)
  • fixed a bug that caused ladders not being named correctly in the shop

v3.0.0

  • Ladder Stacking!

    • ladders can finally be placed on already extended ladders
    • increased ladder collider width, so you have more space on the ladder for placing things
    • added some physics
      • ladders leaning against other ladders will tip over if the one underneath it is removed
      • ladder will fall to the ground if it was placed on one that is removed
  • New Configs

    • always extended: ladders can now remain extended indefinitely
    • sales fix config (set the method used for a bugfix regarding a small bug with sales)
  • Misc

  • adjusted the ladder's collision detection

  • adjusted ladder IDs and names for better compatibility (they'll now get picked up by Lethal Quantities)

v2.3.2

  • fixed a bug that caused some configs to not load, when exiting a lobby and rejoining one
  • changed ladder description in shop to show their height

v2.3.1

  • changed CSync from Soft to HardDependency
  • increased max. ladder price from 999 to 99999
  • edited a mistake in changelog and readme files (player scale needs to be 0.25 or below that [not 0.2] for the tiny ladder)

v2.3.0 tiny ladder update!

  • tiny ladder can now be used by tiny players (this is a bit experimental and requires mods like LittleCompany to scale players to 0.25 or below)
  • tiny ladder is grabbable and climbable in ship (and while in orbit)
  • fixed player position offset to the sides when snapping to ladder
  • fixed players getting thrown off a ladder when starting to climb
  • fixed ladder roof collision in ship and facility (outside I'll leave it as it is now, bc it allows for ladders being used more freely)
  • removed a lot of unnecessary info and debug logs
  • changed guid (this means you'll have to use the new config file, which will be generated after launching the game once)

v2.2.0 bugfixes

  • updated CSync and LethalLib to latest versions
  • improved climbing experience
    • removed "angle climbing" correction and "snapping to ladder (when not on ground)" correction on map-ladders, so no more weird climbing behaviour on non-mod ladders
    • adjusted the way a player gets tp-ed on a mod-ladder (should)

v2.1.1 very smol update

  • updated CSync to latest version
  • some code cleanup
    • improved some logging stuff (e.g. added success/fail message for synced settings)
    • if prices aren't synced initially, it will try a second time now

v2.1.0 bug fixes and new csync

  • adjusted snapping to ladder with big ladder
  • adjusted teleporting to top of the when start climbong from top (still a thing but the ladder-section where this happens is smaller)
  • switched to the original CSync plugin by Owen

v2.0.0 ULTIMATE LADDER and bug fix!

  • added a brand new ladder thats twice as high as the huge one (previous highest ladder)
  • fixed a huge bug that snapped players in the air above the ladder instead of on the ladder (caused by how ladders work in the game), NO MORE CLIMBING IN THE AIR :D
  • ladder size is now visible in the ladder icon
  • and i decided to keep CSync for now

v1.3.1 temporarily switched to CSync fork

  • switched to a fork of CSync since the owner of CSync has decided to no longer affiliate with thunderstore
  • working on a fix that requires no CSync at all, so I'm not dependent on the forked version

v1.3.0 CONFIGS ARE NOW SYNCED WITH HOST

  • added config syncing with CSync, so all configs are now synced with the host
  • with this version comes a new dependency, be sure to install CSync version 2.1.0
  • this took me way too long because me has the stoopid

v1.2.2 Bugfix

  • fixed the kill-trigger hitbox of the huge ladder being waaaaay to big
  • adjusted tiny ladder collider to fit the model better

v1.2.1 Added configs

  • added configs for disabling/enabling ladders in the shop
  • adjusted price of tiny ladder to 15 (players may have to change this manually in configs, if they update the mod to this version .-.)

v1.2.0 Added Tiny Ladder!

  • added a tiny ladder :D
  • fixed a bug where you could only use the huge ladder once

v1.1.3 Hotfix LadderBox Collision

  • fixed a bug where the interact trigger of the huge ladder would disappear when climbing
  • lowered the ladderbox collision of the huge ladder

v1.1.2 Hotfix LadderBox Collision

  • re-added the box collision for the huge ladder - working on a fix

v1.1.1 Hotfix LadderBox Collision - This Version is broken!

  • lowered the ladderbox collision, so players can now walk over the box
  • more code cleanup

v1.1.0 Adjustable Extension Time

  • added new configs: the time the ladder remains extended is now adjustable (values above 660 keep the ladder extended a whole day)
  • added checks before the configs are accepted (to cover some edge cases)
  • cleaned up the code a bit

v1.0.0 Release

  • Release
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