Player
Updated 9 months agoPlayer
Player Conditions
Player conditions are physical statuses that negatively affect players. Keep in mind that the lower health you have, the more prone you are to get conditions.
Modifier Formula: (1 + (1 - (Health / 100)))
Fractured Arms and Legs
Fractured legs slow a player down, similar to when in a critical state. Fractured legs lasting for 60 seconds. Fractured arms prevent being able to hold object heavier than 25 lbs. Goes to 15 lbs if broken instead.
Fractured Formula: Chance * Modifier
Broken Arms and Legs
Broken arms and legs slow is the same as fractured but more intense.
Broken Formula (Requires fracture): Chance * Modifier
Bleeding
Bleeding will prevent any passive regeneration and lasts for 300 seconds.
Bleeding Formula: Chance * Modifier
or 100% if gun shot.
Blindness
Blindness is given to a player when in steam due to a burst valve and can be caused by the Spore Lizard smoke. Blindness temporarily blurs the vision of players for 30 seconds.
Blindness Formula: Chance * Modifier
every seconds inside steam or smoke.
Concussions
Concussions can be given to a player when taking damage, causing disorientation and ringing.
Concussion Formula: Chance * Modifier
True Darkness
True darkness is where when inside, the player will not be able to see anything without sources of light. When it is pitch black, it is recommended to always have a flashlight.