Player

Updated 9 months ago

Player

Player Conditions

Player conditions are physical statuses that negatively affect players. Keep in mind that the lower health you have, the more prone you are to get conditions.

Modifier Formula: (1 + (1 - (Health / 100)))

Fractured Arms and Legs

Fractured legs slow a player down, similar to when in a critical state. Fractured legs lasting for 60 seconds. Fractured arms prevent being able to hold object heavier than 25 lbs. Goes to 15 lbs if broken instead.

Fractured Formula: Chance * Modifier

Broken Arms and Legs

Broken arms and legs slow is the same as fractured but more intense.

Broken Formula (Requires fracture): Chance * Modifier

Bleeding

Bleeding will prevent any passive regeneration and lasts for 300 seconds.

Bleeding Formula: Chance * Modifier or 100% if gun shot.

Blindness

Blindness is given to a player when in steam due to a burst valve and can be caused by the Spore Lizard smoke. Blindness temporarily blurs the vision of players for 30 seconds.

Blindness Formula: Chance * Modifier every seconds inside steam or smoke.

Concussions

Concussions can be given to a player when taking damage, causing disorientation and ringing.

Concussion Formula: Chance * Modifier

True Darkness

True darkness is where when inside, the player will not be able to see anything without sources of light. When it is pitch black, it is recommended to always have a flashlight.