Decompiled source of JetpackHandling v1.0.3

BepInEx/plugins/JetpackHandling.dll

Decompiled a year ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using JetpackHandling.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("JetpackHandling")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JetpackHandling")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("7cd580c7-049b-47dd-ae19-29c989a65cf4")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace JetpackHandling
{
	[BepInPlugin("Invertigo.JetpackHandling", "JetpackHandling", "1.0.2.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string ModGUID = "Invertigo.JetpackHandling";

		private const string ModName = "JetpackHandling";

		private const string ModVersion = "1.0.2.0";

		private readonly Harmony harmony = new Harmony("Invertigo.JetpackHandling");

		private static Plugin Instance;

		private void Awake()
		{
			ManualLogSource val = Logger.CreateLogSource("Invertigo.JetpackHandling");
			val.LogInfo((object)"Plugin Invertigo.JetpackHandling is loaded!");
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(JetpackItemPatch));
			harmony.PatchAll(typeof(PlayerControllerBPatch2));
		}
	}
}
namespace JetpackHandling.Patches
{
	[HarmonyPatch(typeof(JetpackItem), "Update")]
	internal class JetpackItemPatch
	{
		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			Type typeFromHandle = typeof(PlayerControllerB);
			MethodInfo method = typeFromHandle.GetMethod("KillPlayer");
			ManualLogSource val = new ManualLogSource("jetpackupdate");
			Logger.Sources.Add((ILogSource)(object)val);
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Callvirt && CodeInstructionExtensions.Calls(list[i], method))
				{
					val.LogInfo((object)(i + "-found opcode: " + list[i].opcode));
					for (int j = 0; j < 8; j++)
					{
						list[i - j].opcode = OpCodes.Nop;
					}
				}
			}
			return list;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch2
	{
		[HarmonyPatch("Update")]
		[HarmonyTranspiler]
		public static IEnumerable<CodeInstruction> Patchkillspeed(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			Type typeFromHandle = typeof(PlayerControllerB);
			MethodInfo method = typeFromHandle.GetMethod("DamagePlayer");
			FieldInfo field = typeFromHandle.GetField("fallValue");
			ManualLogSource val = new ManualLogSource("jetpack transpiler");
			Logger.Sources.Add((ILogSource)(object)val);
			val.LogInfo((object)"did i get to opcode");
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Call && CodeInstructionExtensions.Calls(list[i], method))
				{
					val.LogInfo((object)(i + "-found opcode damage: " + list[i].opcode));
					val.LogInfo((object)(i - 2 + "- previous 2 call: " + list[i - 2].opcode.ToString() + " operand: " + list[i - 2].operand.ToString()));
					if (list[i - 2].opcode == OpCodes.Ldc_R4 && list[i - 2].operand.ToString() == "50")
					{
						val.LogInfo((object)(i + "replacing opcode: " + list[i].opcode));
						for (int j = 0; j < 15; j++)
						{
							list[i - j].opcode = OpCodes.Nop;
						}
					}
				}
				if (list[i].opcode == OpCodes.Stfld && list[i].operand.ToString() == "System.Single fallValue" && list[i - 4].opcode == OpCodes.Ldc_R4 && list[i - 4].operand.ToString() == "-150")
				{
					val.LogInfo((object)(i + "-found fall opcode: " + list[i].opcode.ToString() + "operand: " + list[i].operand.ToString()));
					val.LogInfo((object)(i - 4 + "- previous fall call: " + list[i - 4].opcode.ToString() + list[i - 4].operand.ToString()));
					for (int k = 0; k < 12; k++)
					{
						list[i - k].opcode = OpCodes.Nop;
					}
				}
				if (list[i].opcode == OpCodes.Stfld && list[i].operand.ToString() == "System.Single fallValue" && list[i - 4].opcode == OpCodes.Ldc_R4 && list[i - 4].operand.ToString() == "7")
				{
					val.LogInfo((object)(i + "-found fall2 opcode: " + list[i].opcode.ToString() + "operand: " + list[i].operand.ToString()));
					val.LogInfo((object)(i - 4 + "- previous fall2 call: " + list[i - 4].opcode.ToString() + list[i - 4].operand.ToString()));
					for (int l = 0; l < 9; l++)
					{
						list[i - l].opcode = OpCodes.Nop;
					}
				}
				if (list[i].opcode == OpCodes.Stfld && list[i].operand.ToString() == "System.Single fallValue" && list[i - 1].opcode == OpCodes.Ldc_R4 && list[i - 1].operand.ToString() == "-7")
				{
					val.LogInfo((object)(i + "-found fall3 opcode: " + list[i].opcode.ToString() + "operand: " + list[i].operand.ToString()));
					val.LogInfo((object)(i - 1 + "- previous fall3 call: " + list[i - 1].opcode.ToString() + list[i - 1].operand.ToString()));
					for (int m = 0; m < 3; m++)
					{
						list[i - m].opcode = OpCodes.Nop;
					}
				}
			}
			return list;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void JetpackHandlingPatch(PlayerControllerB __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			ManualLogSource val = new ManualLogSource("jetpackhandlingsource");
			Logger.Sources.Add((ILogSource)(object)val);
			float num = 0f;
			bool flag = false;
			bool flag2 = true;
			bool flag3 = false;
			if ((!__instance.inSpecialInteractAnimation || __instance.inShockingMinigame) && (Object)(object)__instance.currentlyHeldObjectServer != (Object)null && __instance.currentlyHeldObjectServer.itemProperties.itemName == "Jetpack")
			{
				if (__instance.jetpackControls && !__instance.disablingJetpackControls)
				{
					flag3 = true;
					flag2 = false;
				}
				else
				{
					flag = true;
					flag2 = false;
				}
			}
			__instance.takingFallDamage = false;
			if (flag)
			{
				num = ((!(__instance.fallValue > 2f)) ? 1f : (__instance.fallValue * 0.5f));
				__instance.fallValue = Mathf.MoveTowards(__instance.fallValue, -12f, 7f * Time.deltaTime * num);
				__instance.fallValueUncapped = 0f;
			}
			else if (flag2)
			{
				if ((double)__instance.health > 25.0 && __instance.fallValue < -30f && __instance.thisController.isGrounded)
				{
					val.LogInfo((object)"taking damage from fall");
					val.LogInfo((object)("fallValue = " + __instance.fallValue));
					val.LogInfo((object)("fallValueUncapped = " + __instance.fallValueUncapped));
					val.LogInfo((object)("__instance.inSpecialInteractAnimation = " + __instance.inSpecialInteractAnimation));
					val.LogInfo((object)("isJumping = " + __instance.isJumping));
					val.LogInfo((object)("isFallingFromJump = " + __instance.isFallingFromJump));
					__instance.DamagePlayer(Mathf.Clamp((int)__instance.fallValue, 20, 100), true, true, (CauseOfDeath)2, 0, true, Vector3.ClampMagnitude(__instance.velocityLastFrame, 50f));
				}
				__instance.fallValue = Mathf.Clamp(__instance.fallValue - 38f * Time.deltaTime, -150f, __instance.jumpForce);
				__instance.fallValueUncapped -= 38f * Time.deltaTime;
				if (__instance.thisController.isGrounded || __instance.isClimbingLadder)
				{
					__instance.fallValue = -7f;
					__instance.fallValueUncapped = -7f;
				}
			}
			else if (flag3)
			{
				__instance.fallValue = Mathf.MoveTowards(__instance.fallValue, -1f, 7f * Time.deltaTime + num);
				__instance.fallValueUncapped = 0f;
			}
		}
	}
}