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Decompiled source of LethalDays v0.0.5
BepInEx/plugins/LethalDays.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalDays")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Slows the clock down to better allow Exploration")] [assembly: AssemblyFileVersion("0.0.5.0")] [assembly: AssemblyInformationalVersion("0.0.5")] [assembly: AssemblyProduct("LethalDays")] [assembly: AssemblyTitle("LethalDays")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.5.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalDays { [BepInPlugin("IsCoffeeTho.LethalDays", "LethalDays", "0.0.5")] [BepInProcess("Lethal Company.exe")] public class Plugin : BaseUnityPlugin { private const string MOD_GUID = "IsCoffeeTho.LethalDays"; private readonly Harmony harmony = new Harmony("IsCoffeeTho.LethalDays"); public static Plugin Instance; internal ManualLogSource mls; public ConfigEntry<float> CFG_timescale; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } Instance.CFG_timescale = ((BaseUnityPlugin)this).Config.Bind<float>("LethalDays", "TimeScale", 1f, "How many 'In Game Seconds' should happen a second"); mls = Logger.CreateLogSource("IsCoffeeTho.LethalDays"); mls.LogInfo((object)"Plugin LethalDays is loaded! MOD_GUID: 'IsCoffeeTho.LethalDays'"); harmony.PatchAll(typeof(Plugin)); } [HarmonyPatch(typeof(TimeOfDay), "Update")] [HarmonyPostfix] public static void AdjustTime(TimeOfDay __instance) { __instance.globalTimeSpeedMultiplier = 0.0167f * Instance.CFG_timescale.Value; } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalDays"; public const string PLUGIN_NAME = "LethalDays"; public const string PLUGIN_VERSION = "0.0.5"; } }