using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalDays")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Slows the clock down to better allow Exploration")]
[assembly: AssemblyFileVersion("0.0.5.0")]
[assembly: AssemblyInformationalVersion("0.0.5")]
[assembly: AssemblyProduct("LethalDays")]
[assembly: AssemblyTitle("LethalDays")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalDays
{
[BepInPlugin("IsCoffeeTho.LethalDays", "LethalDays", "0.0.5")]
[BepInProcess("Lethal Company.exe")]
public class Plugin : BaseUnityPlugin
{
private const string MOD_GUID = "IsCoffeeTho.LethalDays";
private readonly Harmony harmony = new Harmony("IsCoffeeTho.LethalDays");
public static Plugin Instance;
internal ManualLogSource mls;
public ConfigEntry<float> CFG_timescale;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
Instance.CFG_timescale = ((BaseUnityPlugin)this).Config.Bind<float>("LethalDays", "TimeScale", 1f, "How many 'In Game Seconds' should happen a second");
mls = Logger.CreateLogSource("IsCoffeeTho.LethalDays");
mls.LogInfo((object)"Plugin LethalDays is loaded! MOD_GUID: 'IsCoffeeTho.LethalDays'");
harmony.PatchAll(typeof(Plugin));
}
[HarmonyPatch(typeof(TimeOfDay), "Update")]
[HarmonyPostfix]
public static void AdjustTime(TimeOfDay __instance)
{
__instance.globalTimeSpeedMultiplier = 0.0167f * Instance.CFG_timescale.Value;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LethalDays";
public const string PLUGIN_NAME = "LethalDays";
public const string PLUGIN_VERSION = "0.0.5";
}
}