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JS03-BETA_LC_VEGA-2.0.3 icon

BETA LC VEGA

Beta version of LC-VEGA

Date uploaded 12 months ago
Version 2.0.3
Download link JS03-BETA_LC_VEGA-2.0.3.zip
Downloads 3735
Dependency string JS03-BETA_LC_VEGA-2.0.3

This mod requires the following mods to function

loaforc-VoiceRecognitionAPI-2.0.0 icon
loaforc-VoiceRecognitionAPI

Loads Windows Speech recognition into Lethal Company and provides a dev-friendly way of using it.

Preferred version: 2.0.0

README

[BETA] LC-VEGA

Beta version of LC-VEGA.

CHANGELOG

Version 2.0.3

  • Added the message JESTER to the default set of signal translator messages.
  • You can now disable turrets, landmines and spike traps while outdoors.
  • Fixed an issue that caused the name of the last player in the ship to appear twice in the Crew in ship report.

Version 2.0.2

Additions

  • Added a new feature: Manual Listening.

    With it enabled, VEGA will only listen to what you say if you tell him to do so by saying: "VEGA, activate". To make him stop listening, you say: "VEGA, deactivate".

  • Added 3 new config options under the Voice Recognition section related to the new Manual Listening feature:

    • Manual Listening:

      Determines if VEGA should only be able to hear you when you ask him to.
    
    • Enable VEGA listening automatically:

      Makes VEGA listen automatically when joining a game. Only works if Manual Listening is set to true. Applies after restarting the game.
    
    • Register Manual Listening commands

      The commands "VEGA, activate" and "VEGA, deactivate" will only work if Manual Listening is set to true.
    
  • Added 2 new sound effects.

Fixes

  • Fixed an issue that caused VEGA to tell the player they aren't close enough to a turret when asked to disable it if a ToilHead is present in the facility.
  • Fixed an issue that caused VEGA to always prioritize ToilHeads over normal turrets, even if the ToilHeads were further than the turrets from the player.
  • Fixed some typos.

Version 2.0.1

  • Added a new config option under the Dialogue & Interactions section called Give Weather info.

Version 2.0.0

Additions

Vanilla

  • Added a new config option under the Advanced Scanner section that lets you change if it is capable of detecting Masked Employees. Set to false by default.

  • Added 2 new voice commands:

    • Crew in ship: VEGA, crew in ship / people in ship / get crew in ship / get people in ship / how many people are in the ship? / is anyone in the ship? / is anybody in the ship?
    • Scrap left: VEGA, scrap left / items left / scan for scrap / scan for items

    Config options have been added to enable / disable them.

  • Added a new phrase for the Time voice command:

    • VEGA, what time is it?
  • Added 2 new voicelines for the Ship's lights.

  • The mod now stores certain values in a save file to allow for better interactions and an overall improved experience.

Mods

  • Added support for the following mods:
    • ToilHead
    • Giant Specimens
    • Football
    • Locker
    • Peepers
    • Rolling Giant
    • Shy Guy / SCP-096
    • Siren Head
    • Faceless Stalker
    • Moonswept
    • Shockwave Drone
    • Lethal Things (Boombas & Maggie)
    • LC_Office (Shrimp)

Changes

  • The confidence value can now be adjusted mid-game, it no longer requires a game restart.
  • The default confidence value is now 0.7 instead of 0.9.
  • VEGA now only plays his intro the first time you use the mod.
  • VEGA's late warning now takes into account if you were outside before going back into the facility.
  • VEGA no longer plays the Ships' Doors voice lines if the doors haven't actually opened or closed.
  • Moved some internal stuff around for improved stability.