
Date uploaded | 12 months ago |
Version | 2.0.3 |
Download link | JS03-BETA_LC_VEGA-2.0.3.zip |
Downloads | 3735 |
Dependency string | JS03-BETA_LC_VEGA-2.0.3 |
This mod requires the following mods to function

loaforc-VoiceRecognitionAPI
Loads Windows Speech recognition into Lethal Company and provides a dev-friendly way of using it.
Preferred version: 2.0.0README
[BETA] LC-VEGA
Beta version of LC-VEGA.
CHANGELOG
Version 2.0.3
- Added the message JESTER to the default set of signal translator messages.
- You can now disable turrets, landmines and spike traps while outdoors.
- Fixed an issue that caused the name of the last player in the ship to appear twice in the Crew in ship report.
Version 2.0.2
Additions
-
Added a new feature: Manual Listening.
With it enabled, VEGA will only listen to what you say if you tell him to do so by saying: "VEGA, activate". To make him stop listening, you say: "VEGA, deactivate".
-
Added 3 new config options under the Voice Recognition section related to the new Manual Listening feature:
- Manual Listening:
Determines if VEGA should only be able to hear you when you ask him to.
- Enable VEGA listening automatically:
Makes VEGA listen automatically when joining a game. Only works if Manual Listening is set to true. Applies after restarting the game.
- Register Manual Listening commands
The commands "VEGA, activate" and "VEGA, deactivate" will only work if Manual Listening is set to true.
-
Added 2 new sound effects.
Fixes
- Fixed an issue that caused VEGA to tell the player they aren't close enough to a turret when asked to disable it if a ToilHead is present in the facility.
- Fixed an issue that caused VEGA to always prioritize ToilHeads over normal turrets, even if the ToilHeads were further than the turrets from the player.
- Fixed some typos.
Version 2.0.1
- Added a new config option under the Dialogue & Interactions section called Give Weather info.
Version 2.0.0
Additions
Vanilla
-
Added a new config option under the Advanced Scanner section that lets you change if it is capable of detecting Masked Employees. Set to false by default.
-
Added 2 new voice commands:
- Crew in ship: VEGA, crew in ship / people in ship / get crew in ship / get people in ship / how many people are in the ship? / is anyone in the ship? / is anybody in the ship?
- Scrap left: VEGA, scrap left / items left / scan for scrap / scan for items
Config options have been added to enable / disable them.
-
Added a new phrase for the Time voice command:
- VEGA, what time is it?
-
Added 2 new voicelines for the Ship's lights.
-
The mod now stores certain values in a save file to allow for better interactions and an overall improved experience.
Mods
- Added support for the following mods:
- ToilHead
- Giant Specimens
- Football
- Locker
- Peepers
- Rolling Giant
- Shy Guy / SCP-096
- Siren Head
- Faceless Stalker
- Moonswept
- Shockwave Drone
- Lethal Things (Boombas & Maggie)
- LC_Office (Shrimp)
Changes
- The confidence value can now be adjusted mid-game, it no longer requires a game restart.
- The default confidence value is now 0.7 instead of 0.9.
- VEGA now only plays his intro the first time you use the mod.
- VEGA's late warning now takes into account if you were outside before going back into the facility.
- VEGA no longer plays the Ships' Doors voice lines if the doors haven't actually opened or closed.
- Moved some internal stuff around for improved stability.