using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using NoFallDamage.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("NoFallDamage")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoFallDamage")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3a7ea2ee-2b5b-477c-9e57-1b026ffeecd5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoFallDamage
{
[BepInPlugin("jaceob.NoFallDamage", "No Fall Damage", "1.0.0")]
public class NoFallDamageClass : BaseUnityPlugin
{
private const string modGUID = "jaceob.NoFallDamage";
private const string modName = "No Fall Damage";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("jaceob.NoFallDamage");
private static NoFallDamageClass instance;
internal ManualLogSource logSource;
private void Awake()
{
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
logSource = Logger.CreateLogSource("jaceob.NoFallDamage");
logSource.LogInfo((object)"No Fall Damage mod started!");
harmony.PatchAll(typeof(NoFallDamageClass));
harmony.PatchAll(typeof(PlayerControllerBPatch));
}
}
}
namespace NoFallDamage.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void noFallDamagePatch(ref bool ___takingFallDamage)
{
___takingFallDamage = false;
}
}
}