CHANGELOG

v1.1.0

  • Made corn render opaque cutout.
  • Re-enabled the mesh terrain to replace traditional terrain. Special Thanks to Voxx for providing some optimization feedback + creating an update for TerraMesh to allow it to work on this moon!
  • GPU Instanced rubber cubes.
  • Added config to change elasticity's stretch distance. This is a value capped between 0-100. Default is 50.
  • ReadMe Update.

v1.0.3

  • Lifted main entrance teleport point up to hopefully prevent clipping through the floor on exit.
  • Animation now operates on physics update rather than always.
  • Made outter mountains more like plateaus instead of sharp peaks.
  • Made longer.
  • Removed unused scan node.

v1.0.2

  • Added Animation Culling
  • Shortened mesh cull distances for corn and some other props.
  • Made some parts of the map static.
  • Evicted corn out of my walls.
  • Reduced filesize.
  • Added Guidance poles near the stairs.

v1.0.1

  • Fixed items dropping in main area.

v1.0.0 Release

  • Initial Release