using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using JLLItemsModule.Components;
using LethalLevelLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("Pickies")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Pickies")]
[assembly: AssemblyTitle("Pickies")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Pickies
{
[BepInPlugin("JacobG5.Pickies", "Pickies", "1.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class GlowPickies : BaseUnityPlugin
{
private const string modGUID = "JacobG5.Pickies";
private const string modName = "Pickies";
private const string modVersion = "1.1.0";
private readonly Harmony harmony = new Harmony("JacobG5.Pickies");
public static GlowPickies Instance;
internal ManualLogSource mls;
public ExtendedMod PickieMod;
public ExtendedItem pickieJar;
public ExtendedItem pickie;
public ExtendedEnemyType pickler;
public ExtendedEnemyType pickleSwarm;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("JacobG5.Pickies");
mls.LogInfo((object)"Pickies.");
PickieMod = ExtendedMod.Create("Glow Pickies", "JacobG5");
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "glowpickies"));
pickieJar = val.LoadAsset<ExtendedItem>("Assets/LethalCompany/Mods/Projects/GlowPickies/PickieJarExtended.asset");
pickie = val.LoadAsset<ExtendedItem>("Assets/LethalCompany/Mods/Projects/GlowPickies/PickieExtended.asset");
pickler = val.LoadAsset<ExtendedEnemyType>("Assets/LethalCompany/Mods/Projects/GlowPickies/PicklerExtended.asset");
pickleSwarm = val.LoadAsset<ExtendedEnemyType>("Assets/LethalCompany/Mods/Projects/GlowPickies/PickleSwarmExtended.asset");
PickieMod.ExtendedItems.Add(pickie);
PickieMod.ExtendedItems.Add(pickieJar);
PickieMod.ExtendedEnemyTypes.Add(pickler);
PickieMod.ExtendedEnemyTypes.Add(pickleSwarm);
PatchedContent.RegisterExtendedMod(PickieMod);
}
}
}
namespace Pickies.Components
{
public class Pickie : JThrowableItem
{
[Header("Pickie")]
public Light glow;
public float activeIntensity = 100f;
private float startIntensity = 0f;
public float activateTime = 1.6f;
private float activeProgress = 0f;
[Header("Jar")]
public Item pickie;
public float spawnHeight = 3f;
public float spawnDistance = 0.3f;
public override void Update()
{
((JThrowableItem)this).Update();
if (base.hasInteraction && base.interactedWith && activeProgress < activateTime)
{
activeProgress += Time.deltaTime;
glow.intensity = Mathf.Lerp(startIntensity, activeIntensity, activeProgress / activateTime);
}
}
public override void CreateExplosion(Transform parent)
{
((JThrowableItem)this).CreateExplosion(parent);
if (!base.hasInteraction)
{
((Behaviour)glow).enabled = false;
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}