JacobG5-LostEnemyFix icon

LostEnemyFix

Fixes EnemyAI's that fail to locate NavMesh by killing them.

CHANGELOG

v1.1.0

  • Now checks if agent is on navmesh and only counts errors when not on nav mesh or links.
  • Reasonable has been reduced down to 8 from 16 erros before triggering the kill code.
  • Added new option to attempt relocation instead of killing when an enemy errors. This option will search 50 units for a navmesh and will kill if it cannot be found in that range. This is now the default.

v1.0.0 Release

  • Initial Release