JacobG5-MultiCruiser icon

MultiCruiser

Removes the 1 Cruiser per map limitation allowing for more cruiser chaos. It also adds Cruiser-on-Cruiser Collision.

Last updated 4 months ago
Total downloads 16009
Total rating 3 
Categories Mods Server-side Tweaks & Quality Of Life
Dependency string JacobG5-MultiCruiser-1.0.0
Dependants 19 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

MultiCruiser

Removes Spawn Limit on Cruisers allowing you to buy as many as you desire.

Information

Normally Lethal company only allows you to have 1 cruiser in a map at any given time, I used some hacky patches to remove this limitation and allow you to buy as many at once as you'd like.

Collision

I discovered while making this that Company Cruisers don't actually collide with each-other. (This might be why Zeekers stops you from having more than one in the map at a time.)

Worry not however! For I created a really janky way to fix this problem! (It's my specialty.) Originally I tried enabling vehicle collisions but that caused the cruisers to collide with themselves and completely break, making them entirely unusable. So what I've done instead is use the trigger zones normaly used for detecting collisions with players or monsters to damage them to also check for other cruisers and push them the same way you and your crew can push them with your hands.

Is this method Jank? Yes Does it sometimes flip Cruisers in funny ways? Yes Is it hilarious? YES

Enjoy :> Oh also if you don't like my jank collision implementation you can disable it in config.

Configuration

Cruiser Collision, Cruiser Collision Damage, Damage Amount, & Self Damage Amount

Credits

Programing by JacobG5 (Me)