SimpleCommands
Easy to use host commands for Lethal Company
Last updated | 3 weeks ago |
Total downloads | 7153 |
Total rating | 3 |
Categories | Mods Client-side Server-side Tweaks & Quality Of Life |
Dependency string | JacobG5-SimpleCommands-1.4.0 |
Dependants | 10 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Simple Commands
The general idea for this mod is to add some basic game manipulation stuff for hosts to use if needed. For example, if you purchase items, leave the game, and reload your save your money will be gone, but the items will never arrive. With a mod like this, you can run a command to refund your lost money.
This is not a host-only mod. Every player requires it to join.
I did this so it hopefully won't be used as just a host cheat. It also allows things like syncing weather changes to apply properly.
It's simple for a reason
I designed this to be very basic for debugging and stuff. If you want or need more advanced functionality other mods would suit you better like Imperium. There's also some basic API functionality for other commands to register their own simple commands if they want.
How to use Simple Commands
The basic structure goes as follows:
/(cmd name) (parameter) (parameter)
Type a command into the in-game chat. By default, only the host can run commands, but this can be changed in the mod's configs. Also, command parameters aren't case sensitive so don't worry!
You can also add flags to the end of a command by adding "|" followed by the flags you want. One example of a flag is the "hide" keyword which stops the command from sending a chat message upon completion.
Here's an example of a command with a parameter:
/pay 700 | hide
This command would add 700 credits to the terminal and not announce it to chat.
Lastly, you can run multiple commands in a single message. It just works!
Here's an example of two commands in one message:
/stamina | hide /god
This command would give you infinite stamina and invulnerability. It would also hide the stamina message but still display the invulnerability message to chat for all players to see.
Relative Position Operators
There are several commands that may allow you to input coordinates [x] [y] [z]
to do something at that position. You can use the /pos command to retrieve the player's position at any time.
Otherwise I have some useful operators you can use to make a position relative to a location.
You can use '~' at the start of a number to signify a relative position similar to a Minecraft command.
Ex: ~ ~5 ~
Otherwise you can use '^' at the start of a number to signify the position is relative to where the player is looking. When a command is executed a raycast is fired to determine the position the player is looking.
Ex: ^ ^5 ^
Command Prefix CAN be changed in mod configs to prevent conflicts with similar mods.
List of Commands (Will probably add more in the future)
/help
Lists all registered Commands & how to use them.Use Cases:
/help
/help [page]
/help [cmd]
Shows info about specified command.
/help [cmd] [page]
/help [cmd] (flags)
Shows valid flags for command.
/help [cmd] (flags) [page]
/clear
Clears all messages from chat & clears the Display Tip queue.Use Cases:
/clear
/list
Lists all players currently in the lobby.Use Cases:
/list
/list [page]
/pay
Add or remove money from your terminal.Use Cases:
/pay
Gives 100 credits.
/pay [value]
Can be negative.
/weather
Changes the weather of the selected moon when inside the ship.Note: Only works between games not in the middle of games as of now.
Use Cases:
/weather (clear | dusty | foggy | rainy | stormy | eclipsed)
Sets moon weather to whatever you want.
/heal
Heals the player either to full or a specified amount.Use Cases:
/heal
Fully heals self.
/heal [value]
/heal [target]
Fully heals target.
/heal [target] [value]
/damage
Damages the player a specified amount.Use Cases:
/damage
Removes 10 HP
/damage [value]
/damage [value] [damageType]
/damage [target]
Removes 10 HP from target.
/damage [target] [value]
/damage [target] [value] [damageType]
/god
Toggles invulnerability.Use Cases:
/god
Toggles self invulnerability.
/god [target]
toggles target invulnerability.
/stamina
Toggles infinite sprint.Use Cases:
/stamina
Toggles self infinite sprint.
/stamina [target]
toggles target infinite sprint.
/charge
Fully charges target's held equipment.Use Cases:
/charge
Charges the item you are holding.
/charge [target]
Charges the item the target is holding.
/extend (Experimental)
Extends days until quota.Note: Increasing this beyond 3 days can break the game in many ways.
Use Cases:
/extend
Extends quota 1 day.
/extend [days]
/items
Lists ids of all the available items in the game.Use Cases:
/items
/items [page]
Tags:
store
Filters to only show buyable items.
scrap
Filters to only show scrap items.
/item
Spawns the specified item at the target's feet or defined position.Use Cases:
/item [item]
Spawns item at your feet.
/item [target] [item]
/item [item] [x] [y] [z]
/tp
Teleports player to the specified location.Note: as of right now teleporting in/out of the facility will not change the skybox and may cause some minor problems. If you run into issues try teleporting to main using /tp main
and going in and out of the facility. This should usually resolve those problems.
Use Cases:
/tp [destinationPlayer]
/tp (ship | main | exit{#})
'Ship' teleports the player to the autopilot ship, main teleports the player to the main entrance.
/tp [targetPlayer] [destinationPlayer]
/tp [targetPlayer] (ship | main | exit{#})
/tp [x] [y] [z]
/tp [targetPlayer] [x] [y] [z]
Tags:
animate
Teleports after playing the ship teleport animation.
inside
Sets the teleported player inside the facility.
outside
Sets the teleported player outside the facility.
/terminal
Sends Object Codes to the Terminal. Useful for opening doors / disabling hazards from within the facility.Use Cases:
/terminal [code]
/prefabs
Lists spawnable prefab objects.Use Cases:
/prefabs
/prefabs [page]
/prefab
Spawns a registered prefab object.Use Cases:
/prefabs [name]
- Spawns object above the player.
/prefabs [name] [x] [y] [z]
- Spawns object at position.
/pos
Displays player position & rotation data.Use Cases:
/pos
- Displays player position and rotation data.
/explode
Explodes a player.Use Cases:
/explode
Explodes self.
/explode [value]
/explode [target]
Explodes target.
/explode [target] [value]
/enemies
Lists ids of all the available enemies in the game.Use Cases:
/enemies
/enemies [page]
Tags:
indoor
Filters to only show indoor enemies.
outdoor
Filters to only show outdoor enemies.
/spawn
Spawns the specified enemy at the target's feet or defined position.Use Cases:
/item [item]
Spawns item at your feet.
/item [target] [item]
/item [item] [x] [y] [z]
Mod Support
WeatherRegistry
/weather now works when WeatherRegistry is installed.When WeatherRegistry is detected a new command is registered called: /weatherregistry
/weatherregistry lists the ids of all weathers registered through WeatherRegistry which can be used in /weather
Credits
Programming by JacobG5 (Me)