CHANGELOG

v1.2.2

  • Simple Prefabs can now be used to spawn map hazards. Both vanilla and ones registered through LethalLib.
  • Simple Prefabs now do the same check item and player names do allowing you to type incomplete prefab names.
  • Simple Prefabs are no longer case sensitive.
  • Capitalized cruiser prefab to Cruiser.
  • /prefab can now take a player target as a parameter to spawn the object at the target's position. /prefab [target] [name]
  • Fixed some naming convention violations.
  • Removed unnecessary checks for PlayerModification component.

v1.2.0

  • Fixed issue with /tp [target] (ship | main) returning a player not found error.
  • Item names and any player username parameters now checks the start of name to see if it matches anything allowing you to type incomplete names and still attempt to complete the command for you. If multiple items have matching starting characters the tie is broken by the shortest name.
  • Scrap items spawned with /item now spawn with randomized scrap values rather than a scrap value of 0.
  • Throws an error when attempting to change the weather in the middle of the round rather than doing nothing.
  • SimpleCommands now caches the terminal rather than searching for it when running a command that requires the terminal.
  • Fixed error setting up netcode when soft dependencies were missing.
  • Changed how command results are logged.
  • /tp can now be used to teleport to any fire exit. /tp exit{#} Example: /tp exit1 Remember that /tp exit0 will teleport you to the main entrance similar to /tp main
  • Fixed some command help instructions.
  • Updated README accordingly.
  • Also I forgot on an old changelog that I added two flags for /items. Store will filter to only show buyable items from the terminal. Scrap will filter to only show items marked as scrap items.

v1.1.2

  • Updated to JLL 1.3.0
  • Fixed issues with god mode.

v1.1.1

  • Fixed issue where commands could not be used after a lobby reload.
  • Fixed Incorrect Version Number in BepinEx.
  • /tp now defaults as instant. Flag with 'Animate' for the old behavior.
  • Updated README accordingly.

v1.1.0

  • Updated to v60
  • Added LethalLib as a dependancy in BepinPlugin
  • Added support for changing weathers through WeatherRegistry
  • Added command for when WeatherRegistry is loaded to view modded weather names
  • Added /terminal which can be used to activate terminal objects like doors and turrets. Example: /terminal c2
  • Updated README.
  • Fixed other misc minor issues.

v1.0.0 Release

  • Initial Release