using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("KirbysCustomScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adding some scrap items")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("KirbysCustomScrap")]
[assembly: AssemblyTitle("KirbysCustomScrap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace KirbysCustomScrap
{
[BepInPlugin("KirbysCustomScrap", "KirbysCustomScrap", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static AssetBundle KirbysAssetBundle;
private void Awake()
{
LoadAssetBundle();
AddCustomScrap(80, "Porygon-ZItemData");
AddCustomScrap(50, "SnoruntItemData");
AddCustomScrap(50, "BuizelItemData");
AddCustomScrap(80, "KirbyItemData");
AddCustomScrap(80, "NoibatItemData");
AddCustomScrap(50, "KrookodileItemData");
AddCustomScrap(15, "ReshiramItemData");
AddCustomScrap(50, "ShinxItemData");
AddCustomScrap(25, "ShinyBreloomItemData");
AddCustomScrap(25, "ShinyFlygonItemData");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin KirbysCustomScrap is loaded!");
}
private void LoadAssetBundle()
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
KirbysAssetBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "kirbyscustomscrapbundle"));
if ((Object)(object)KirbysAssetBundle == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load asset bundle.");
}
else
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Succesfully loaded asset bundle.");
}
}
private void AddCustomScrap(int rarity, string itemInfoName)
{
Item val = KirbysAssetBundle.LoadAsset<Item>(itemInfoName);
Utilities.FixMixerGroups(val.spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Items.RegisterScrap(val, rarity, (LevelTypes)(-1));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "KirbysCustomScrap";
public const string PLUGIN_NAME = "KirbysCustomScrap";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}