Decompiled source of KirbysCustomScrap v1.2.1

KirbysCustomScrap.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("KirbysCustomScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adding some scrap items")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("KirbysCustomScrap")]
[assembly: AssemblyTitle("KirbysCustomScrap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace KirbysCustomScrap
{
	[BepInPlugin("KirbysCustomScrap", "KirbysCustomScrap", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static AssetBundle KirbysAssetBundle;

		private void Awake()
		{
			LoadAssetBundle();
			AddCustomScrap(80, "Porygon-ZItemData");
			AddCustomScrap(50, "SnoruntItemData");
			AddCustomScrap(50, "BuizelItemData");
			AddCustomScrap(80, "KirbyItemData");
			AddCustomScrap(80, "NoibatItemData");
			AddCustomScrap(50, "KrookodileItemData");
			AddCustomScrap(15, "ReshiramItemData");
			AddCustomScrap(50, "ShinxItemData");
			AddCustomScrap(25, "ShinyBreloomItemData");
			AddCustomScrap(25, "ShinyFlygonItemData");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin KirbysCustomScrap is loaded!");
		}

		private void LoadAssetBundle()
		{
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			KirbysAssetBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "kirbyscustomscrapbundle"));
			if ((Object)(object)KirbysAssetBundle == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load asset bundle.");
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Succesfully loaded asset bundle.");
			}
		}

		private void AddCustomScrap(int rarity, string itemInfoName)
		{
			Item val = KirbysAssetBundle.LoadAsset<Item>(itemInfoName);
			Utilities.FixMixerGroups(val.spawnPrefab);
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			Items.RegisterScrap(val, rarity, (LevelTypes)(-1));
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "KirbysCustomScrap";

		public const string PLUGIN_NAME = "KirbysCustomScrap";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}