Decompiled source of FishInABarrel v1.0.4

FishInABarrel.dll

Decompiled 5 months ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using FishInABarrel.NetcodePatcher;
using FishInABarrel.Patches;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Modules;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FishInABarrel")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FishInABarrel")]
[assembly: AssemblyTitle("FishInABarrel")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace FishInABarrel
{
	[BepInPlugin("jarediscoding.fishinabarrel", "FishInABarrel", "1.0.4")]
	public class BasePlugin : BaseUnityPlugin
	{
		private static BasePlugin Instance;

		private const string ModGUID = "jarediscoding.fishinabarrel";

		private const string ModName = "FishInABarrel";

		private const string ModVersion = "1.0.4";

		public static ManualLogSource LogSource;

		private readonly Harmony harmony = new Harmony("jarediscoding.fishinabarrel");

		private static readonly Type[] PatchList = new Type[12]
		{
			typeof(BlobAIPatch),
			typeof(BoomBoxItemPatch),
			typeof(FlashlightItemPatch),
			typeof(HUDManagerPatch),
			typeof(PlayerControllerBPatch),
			typeof(RedLocustBeesPatch),
			typeof(RoundManagerPatch),
			typeof(ShipTeleporterPatch),
			typeof(ShotgunItemPatch),
			typeof(StartOfRoundPatch),
			typeof(TerminalPatch),
			typeof(TimeOfDayPatch)
		};

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			LogSource = Logger.CreateLogSource("jarediscoding.fishinabarrel");
			Type[] patchList = PatchList;
			foreach (Type type in patchList)
			{
				harmony.PatchAll(type);
				LogSource.LogDebug((object)$"{type} complete");
			}
			SceneManager.sceneLoaded += StorePatch.OnLoaded;
			LogSource.LogDebug((object)"FishInABarrel.Patches.StorePatch complete");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type2 in array)
			{
				MethodInfo[] methods = type2.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			LogSource.LogInfo((object)"Load complete");
		}
	}
}
namespace FishInABarrel.Patches
{
	[HarmonyPatch(typeof(BlobAI))]
	internal class BlobAIPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void PostUpdate()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			if (GameNetworkManager.Instance.isHostingGame)
			{
				BlobAI val = Object.FindObjectOfType<BlobAI>();
				((EnemyAI)val).enemyType.canDie = true;
				((EnemyAI)val).KillEnemyClientRpc(true);
				((EnemyAI)val).KillEnemyOnOwnerClient(true);
				Object.DestroyImmediate((Object)val);
			}
		}
	}
	[HarmonyPatch(typeof(BoomboxItem))]
	internal class BoomBoxItemPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void PostStart(ref Item ___itemProperties)
		{
			___itemProperties.requiresBattery = false;
		}
	}
	[HarmonyPatch(typeof(FlashlightItem))]
	internal class FlashlightItemPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void PostStart(ref Item ___itemProperties)
		{
			___itemProperties.requiresBattery = false;
		}
	}
	[HarmonyPatch(typeof(HUDManager))]
	internal class HUDManagerPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Update")]
		private static bool PreUpdate(ref HUDElement ___Clock)
		{
			___Clock.targetAlpha = 1f;
			return true;
		}

		[HarmonyPatch("DisplayDaysLeft")]
		[HarmonyPostfix]
		public static void PostDisplayDaysLeft()
		{
			((TMP_Text)HUDManager.Instance.profitQuotaDaysLeftText).text = "999 Days Left";
			((TMP_Text)HUDManager.Instance.profitQuotaDaysLeftText2).text = "999 Days Left";
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void PostUpdate(ref float ___sprintMeter)
		{
			___sprintMeter = 1f;
		}

		[HarmonyPrefix]
		[HarmonyPatch("DespawnHeldObject")]
		private static bool PreDespawnHeldObject()
		{
			if (((object)GameNetworkManager.Instance.localPlayerController.ItemSlots[GameNetworkManager.Instance.localPlayerController.currentItemSlot]).GetType() == typeof(KeyItem))
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(RedLocustBees))]
	internal class RedLocustBeesPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void PostUpdate()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			if (GameNetworkManager.Instance.isHostingGame)
			{
				RedLocustBees val = Object.FindObjectOfType<RedLocustBees>();
				((EnemyAI)val).enemyType.canDie = true;
				((EnemyAI)val).KillEnemyClientRpc(true);
				((EnemyAI)val).KillEnemyOnOwnerClient(true);
				Object.DestroyImmediate((Object)val);
			}
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class RoundManagerPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("LoadNewLevel")]
		private static bool PreLoadNewLevel(ref SelectableLevel newLevel)
		{
			foreach (SpawnableEnemyWithRarity enemy in newLevel.Enemies)
			{
				enemy.rarity = 0;
			}
			foreach (SpawnableEnemyWithRarity outsideEnemy in newLevel.OutsideEnemies)
			{
				outsideEnemy.rarity = 0;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(ShipTeleporter))]
	internal class ShipTeleporterPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void PostAwake(bool ___isInverseTeleporter, ref float ___cooldownAmount, ref float ___cooldownTime)
		{
			if (___isInverseTeleporter)
			{
				___cooldownAmount = 0f;
				___cooldownTime = 0f;
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("TeleportPlayerOutWithInverseTeleporter")]
		public static bool PreTeleportPlayerOutWithInverseTeleporter(int playerObj, ref Vector3 teleportPos, ShipTeleporter __instance)
		{
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			MethodInfo method = typeof(ShipTeleporter).GetMethod("teleportBodyOut", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method2 = typeof(ShipTeleporter).GetMethod("SetPlayerTeleporterId", BindingFlags.Instance | BindingFlags.NonPublic);
			if (StartOfRound.Instance.allPlayerScripts[playerObj].isPlayerDead)
			{
				((MonoBehaviour)__instance).StartCoroutine((IEnumerator)method.Invoke(__instance, new object[2] { playerObj, teleportPos }));
				return false;
			}
			PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerObj];
			method2.Invoke(__instance, new object[2] { val, -1 });
			if (Object.op_Implicit((Object)(object)Object.FindObjectOfType<AudioReverbPresets>()))
			{
				Object.FindObjectOfType<AudioReverbPresets>().audioPresets[2].ChangeAudioReverbForPlayer(val);
			}
			val.isInElevator = false;
			val.isInHangarShipRoom = false;
			val.isInsideFactory = true;
			val.averageVelocity = 0f;
			val.velocityLastFrame = Vector3.zero;
			StartOfRound.Instance.allPlayerScripts[playerObj].TeleportPlayer(teleportPos, false, 0f, false, true);
			StartOfRound.Instance.allPlayerScripts[playerObj].beamOutParticle.Play();
			__instance.shipTeleporterAudio.PlayOneShot(__instance.teleporterBeamUpSFX);
			StartOfRound.Instance.allPlayerScripts[playerObj].movementAudio.PlayOneShot(__instance.teleporterBeamUpSFX);
			if ((Object)(object)val == (Object)(object)GameNetworkManager.Instance.localPlayerController)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(ShotgunItem))]
	internal class ShotgunItemPatch
	{
		[HarmonyPatch("ItemActivate")]
		[HarmonyPostfix]
		public static void PostItemActivate(ShotgunItem __instance)
		{
			__instance.shellsLoaded = 999;
		}

		[HarmonyPatch("ShootGun")]
		[HarmonyPostfix]
		public static void PostShootGun(ShotgunItem __instance)
		{
			__instance.shellsLoaded = 999;
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		private static readonly string INVERSE_TP = "Inverse Teleporter";

		private static bool isInitialized;

		private static bool isLoaded;

		private static int inverseTeleporterID = -1;

		[HarmonyPatch("SetDiscordStatusDetails")]
		[HarmonyPostfix]
		private static void PostUpdate(ref StartOfRound __instance)
		{
			if (isLoaded || !((NetworkBehaviour)__instance).IsHost)
			{
				return;
			}
			if (!isInitialized)
			{
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val = __instance.unlockablesList.unlockables[i];
					string text = val.unlockableName.ToLower();
					if (text.Equals(INVERSE_TP.ToLower()))
					{
						inverseTeleporterID = i;
					}
				}
				isInitialized = true;
			}
			if (inverseTeleporterID != -1)
			{
				MethodInfo method = ((object)__instance).GetType().GetMethod("UnlockShipObject", BindingFlags.Instance | BindingFlags.NonPublic);
				method.Invoke(__instance, new object[1] { inverseTeleporterID });
			}
			isLoaded = true;
		}
	}
	internal class StorePatch
	{
		public static void OnLoaded(Scene scene, LoadSceneMode mode)
		{
			Item val = Object.Instantiate<Item>(GetItem("Shotgun"));
			((Object)val).name = "Shotgun";
			val.isScrap = false;
			val.creditsWorth = 10;
			TerminalNode val2 = ScriptableObject.CreateInstance<TerminalNode>();
			((Object)val2).name = "ShotgunInfoNode";
			val2.displayText = "Like shooting fish in a barrel\n\n";
			val2.clearPreviousText = true;
			val2.maxCharactersToType = 25;
			Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val2, 10);
		}

		private static Item GetItem(string Value)
		{
			Item[] array = Resources.FindObjectsOfTypeAll<Item>();
			Item[] array2 = array;
			foreach (Item val in array2)
			{
				if (((Object)val).name == Value)
				{
					return val;
				}
			}
			return null;
		}
	}
	[HarmonyPatch(typeof(Terminal))]
	internal class TerminalPatch
	{
		[HarmonyPatch("BeginUsingTerminal")]
		[HarmonyPostfix]
		private static void PostBeginUsingTerminal(ref int ___groupCredits)
		{
			___groupCredits = 9999;
		}
	}
	[HarmonyPatch(typeof(TimeOfDay))]
	internal class TimeOfDayPatch
	{
		[HarmonyPatch("UpdateProfitQuotaCurrentTime")]
		[HarmonyPostfix]
		private static void PostUpdateProfitQuotaCurrentTime()
		{
			TimeOfDay.Instance.timeUntilDeadline = (int)(TimeOfDay.Instance.totalTime * (float)TimeOfDay.Instance.quotaVariables.deadlineDaysAmount);
			((TMP_Text)StartOfRound.Instance.deadlineMonitorText).text = "LIKE FISH\n     IN A\n   BARREL";
		}
	}
}
namespace FishInABarrel.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}