using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HoarderBugsUseItems")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Allows to bind voice chat on mouse buttons")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0958a2f07ebff641e4d2d4c4e4c25a5e13776cd1")]
[assembly: AssemblyProduct("HoarderBugsUseItems")]
[assembly: AssemblyTitle("HoarderBugsUseItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LTGThunder
{
public class HoarderBugInfoObject : MonoBehaviour
{
public float timeSinceLastUsage;
public bool faceForwards;
}
[BepInPlugin("HoarderBugsUseItems", "HoarderBugsUseItems", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public class Patches
{
[HarmonyPatch(typeof(HoarderBugAI), "Update")]
[HarmonyPrefix]
public static void UpdatePatch(ref HoarderBugAI __instance)
{
HoarderBugItem heldItem = __instance.heldItem;
if (heldItem == null)
{
return;
}
HoarderBugInfoObject hoarderBugInfoObject = ((Component)((NetworkBehaviour)__instance).NetworkObject).gameObject.GetComponent<HoarderBugInfoObject>();
if ((Object)(object)hoarderBugInfoObject == (Object)null)
{
hoarderBugInfoObject = ((Component)((NetworkBehaviour)__instance).NetworkObject).gameObject.AddComponent<HoarderBugInfoObject>();
}
float timeSinceLastUsage = hoarderBugInfoObject.timeSinceLastUsage;
if ((timeSinceLastUsage >= 2f || timeSinceLastUsage == 0f) ? true : false)
{
hoarderBugInfoObject.timeSinceLastUsage = 0f;
if (Random.Range(0, 100) <= 25)
{
heldItem.itemGrabbableObject.UseItemOnClient(true);
}
}
hoarderBugInfoObject.timeSinceLastUsage += Time.deltaTime;
}
[HarmonyPatch(typeof(HoarderBugAI), "GrabItem")]
[HarmonyPostfix]
public static void GrabItemPatch(ref HoarderBugAI __instance, NetworkObject item)
{
HoarderBugAI val = __instance;
_ = val.heldItem;
int num = Random.Range(0, 100);
if ((Object)(object)((Component)((NetworkBehaviour)val).NetworkObject).gameObject.GetComponent<HoarderBugInfoObject>() == (Object)null)
{
((Component)((NetworkBehaviour)val).NetworkObject).gameObject.AddComponent<HoarderBugInfoObject>();
}
if (num <= 30)
{
val.heldItem.itemGrabbableObject.UseItemOnClient(true);
}
}
}
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("HoarderBugsUseItems").PatchAll(typeof(Patches));
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "HoarderBugsUseItems";
public const string PLUGIN_NAME = "HoarderBugsUseItems";
public const string PLUGIN_VERSION = "1.0.0";
}
}