using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyEndlessMod.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalCompanyEndlessMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalCompanyEndlessMod")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c668da75-f7a1-41d2-8f6e-0800e3176848")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LethalCompanyEndlessMod
{
[BepInPlugin("ZeroQuotaJimmeeX.LCTMod", "Zero Quota Mod", "1.0.0.0")]
public class ZeroQuotaModBase : BaseUnityPlugin
{
private const string modGUID = "ZeroQuotaJimmeeX.LCTMod";
private const string modName = "Zero Quota Mod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("ZeroQuotaJimmeeX.LCTMod");
private static ZeroQuotaModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("ZeroQuotaJimmeeX.LCTMod");
mls.LogInfo((object)"Installing ZeroQuotaMod! :)");
harmony.PatchAll(typeof(ZeroQuotaModBase));
harmony.PatchAll(typeof(TimeOfDayPatch));
}
}
}
namespace LethalCompanyEndlessMod.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void infiniteSprintPatch(ref float ___sprintMeter)
{
___sprintMeter = 1f;
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
internal ManualLogSource mls;
[HarmonyPatch("StartGame")]
[HarmonyPostfix]
private static void startGamePatch(ref TimeOfDay ___timeOfDay)
{
ManualLogSource val = Logger.CreateLogSource("ZeroQuotaJimmeeX.LCTMod");
___timeOfDay.profitQuota = 0;
___timeOfDay.quotaFulfilled = 0;
}
}
[HarmonyPatch(typeof(TimeOfDay))]
internal class TimeOfDayPatch
{
internal ManualLogSource mls;
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void zeroQuota(ref int ___profitQuota, ref int ___quotaFulfilled)
{
___profitQuota = 0;
___quotaFulfilled = 0;
}
}
}