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Decompiled source of LethalJimmy v1.0.1
LethalJimmy.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalJimmy.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LethalJimmy")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LethalJimmy")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("b6146e9f-179f-4eba-bdf6-d17334e0d74d")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace LethalJimmy { [BepInPlugin("jimmyboy.LethalJimmy", "Lethal Jimmy", "1.0.1")] public class JimmyModBase : BaseUnityPlugin { private const string modGUID = "jimmyboy.LethalJimmy"; private const string modName = "Lethal Jimmy"; private const string modVersion = "1.0.1"; private readonly Harmony harmony = new Harmony("jimmyboy.LethalJimmy"); private static JimmyModBase Instance; internal ManualLogSource mls; internal static AudioClip[] newChitterSFX; internal static AudioClip newAngrySFX; internal static AudioClip[] pickupSFX; internal static AudioClip[] screechSFX; private string filePath; private void Awake() { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Expected O, but got Unknown if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("jimmyboy.LethalJimmy"); mls.LogInfo((object)"Lethal Jimmy has awakened :D"); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "LethalJimmy.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "lethaljimmy"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } int num = 9; newChitterSFX = (AudioClip[])(object)new AudioClip[num]; for (int i = 0; i < num; i++) { newChitterSFX[i] = val.LoadAsset<AudioClip>("Assets/LethalJimmy/chitter/" + (i + 1) + ".wav"); } int num2 = 3; pickupSFX = (AudioClip[])(object)new AudioClip[num2]; for (int j = 0; j < num2; j++) { pickupSFX[j] = val.LoadAsset<AudioClip>("Assets/LethalJimmy/pickup/" + (j + 1) + ".wav"); } int num3 = 3; screechSFX = (AudioClip[])(object)new AudioClip[num3]; for (int k = 0; k < num3; k++) { screechSFX[k] = val.LoadAsset<AudioClip>("Assets/LethalJimmy/screech/" + (k + 1) + ".wav"); } newAngrySFX = val.LoadAsset<AudioClip>("Assets/LethalJimmy/angry1.wav"); harmony.PatchAll(typeof(JimmyModBase)); harmony.PatchAll(typeof(HoarderBugPatch)); mls.LogInfo((object)"jimmyboy.LethalJimmy is loaded. Yahoo!!!"); } } } namespace LethalJimmy.Patches { [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderBugPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX, ref AudioClip ___angryVoiceSFX) { AudioClip[] newChitterSFX = JimmyModBase.newChitterSFX; ___chitterSFX = newChitterSFX; AudioClip newAngrySFX = JimmyModBase.newAngrySFX; ___angryVoiceSFX = newAngrySFX; } [HarmonyPatch("GrabItem")] [HarmonyPostfix] public static void hoarderBugOnPickupPatch(ref AudioSource ___creatureVoice) { RoundManager.PlayRandomClip(___creatureVoice, JimmyModBase.pickupSFX, true, 1f, 0); } } }