using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LoreComapny.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LoreComapny")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LoreComapny")]
[assembly: AssemblyTitle("LoreComapny")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace LoreComapny
{
[BepInPlugin("LoreCompany", "LoreCompany", "1.0.0")]
public class LoreCompanyBase : BaseUnityPlugin
{
private const string modGUID = "LoreCompany";
private const string modName = "LoreCompany";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("LoreCompany");
public static LoreCompanyBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("LoreCompany");
mls.LogInfo((object)"Loaded LoreCompany");
harmony.PatchAll(typeof(LoreCompanyBase));
harmony.PatchAll(typeof(StoryLogPatch));
}
}
}
namespace LoreComapny.Patches
{
[HarmonyPatch(typeof(Terminal))]
internal class StoryLogPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void autoCollectAllPatch(ref List<int> ___unlockedStoryLogs)
{
for (int i = 1; i < 12; i++)
{
if (!___unlockedStoryLogs.Contains(i))
{
___unlockedStoryLogs.Add(i);
}
}
}
}
}