Decompiled source of LoreCompany v1.0.2

BepInEx/plugins/LoreComapny.dll

Decompiled 10 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LoreComapny.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LoreComapny")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LoreComapny")]
[assembly: AssemblyTitle("LoreComapny")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LoreComapny
{
	[BepInPlugin("LoreCompany", "LoreCompany", "1.0.0")]
	public class LoreCompanyBase : BaseUnityPlugin
	{
		private const string modGUID = "LoreCompany";

		private const string modName = "LoreCompany";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("LoreCompany");

		public static LoreCompanyBase Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("LoreCompany");
			mls.LogInfo((object)"Loaded LoreCompany");
			harmony.PatchAll(typeof(LoreCompanyBase));
			harmony.PatchAll(typeof(StoryLogPatch));
		}
	}
}
namespace LoreComapny.Patches
{
	[HarmonyPatch(typeof(Terminal))]
	internal class StoryLogPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void autoCollectAllPatch(ref List<int> ___unlockedStoryLogs)
		{
			for (int i = 1; i < 12; i++)
			{
				if (!___unlockedStoryLogs.Contains(i))
				{
					___unlockedStoryLogs.Add(i);
				}
			}
		}
	}
}