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Decompiled source of LoreCompany v1.0.2
BepInEx/plugins/LoreComapny.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LoreComapny.Patches; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LoreComapny")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LoreComapny")] [assembly: AssemblyTitle("LoreComapny")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace LoreComapny { [BepInPlugin("LoreCompany", "LoreCompany", "1.0.0")] public class LoreCompanyBase : BaseUnityPlugin { private const string modGUID = "LoreCompany"; private const string modName = "LoreCompany"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("LoreCompany"); public static LoreCompanyBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("LoreCompany"); mls.LogInfo((object)"Loaded LoreCompany"); harmony.PatchAll(typeof(LoreCompanyBase)); harmony.PatchAll(typeof(StoryLogPatch)); } } } namespace LoreComapny.Patches { [HarmonyPatch(typeof(Terminal))] internal class StoryLogPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void autoCollectAllPatch(ref List<int> ___unlockedStoryLogs) { for (int i = 1; i < 12; i++) { if (!___unlockedStoryLogs.Contains(i)) { ___unlockedStoryLogs.Add(i); } } } } }