using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using minesgobrr.patches;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("minesgobrr")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("minesgobrr")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b242e951-98f3-4e85-a413-8db349c9af64")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace minesgobrr
{
[BepInPlugin("minesgobr", "minesgobr", "1.0.0")]
public class BaseClass : BaseUnityPlugin
{
private const string modguid = "minesgobr";
private const string modname = "minesgobr";
private const string modversion = "1.0.0";
private readonly Harmony harmony = new Harmony("minesgobr");
private static BaseClass Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("minesgobr");
mls.LogInfo((object)"---- MINES MOD THINGY IS AWAKERN ---- :");
harmony.PatchAll(typeof(BaseClass));
harmony.PatchAll(typeof(RoundManager_LoadNewLevelpatch));
}
}
}
namespace minesgobrr.patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBpatch
{
[HarmonyPatch("Update")]
[HarmonyPrefix]
private static void jumpheightpatch(ref float ___jumpForce)
{
___jumpForce = 30f;
}
}
[HarmonyPatch(typeof(RoundManager))]
internal class RoundManager_LoadNewLevelpatch
{
[HarmonyPatch("LoadNewLevel")]
[HarmonyPrefix]
private static void ModifyLevel(ref SelectableLevel newLevel)
{
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
if (!((NetworkBehaviour)RoundManager.Instance).IsHost)
{
return;
}
SelectableLevel val = newLevel;
SpawnableMapObject[] spawnableMapObjects = val.spawnableMapObjects;
SpawnableMapObject[] array = spawnableMapObjects;
foreach (SpawnableMapObject val2 in array)
{
if ((Object)(object)val2.prefabToSpawn.GetComponentInChildren<Landmine>() != (Object)null)
{
val2.numberToSpawn = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
{
new Keyframe(0f, 200f),
new Keyframe(1f, 160f)
});
}
}
}
}
}