Last updated | 9 months ago |
Total downloads | 1359 |
Total rating | 0 |
Categories | Modpacks Client-side |
Dependency string | KRVCG-KRVCG_LC_client_sided-1.5.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.0.0FlipMods-LetMeLookDown
This mod simply lets you look down all the way. Well, almost all the way.
Preferred version: 1.0.1FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.1Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0akechii-DiscountAlert
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Preferred version: 2.3.0ThePotato-scanForItemsFix
Fixes an error that occurs when scanning for scrap
Preferred version: 1.0.4Renegades-WalkieUse
Press R to use a walkie talkie in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0NutNutty-SellTracker
Displays your quota and the calculated value of the scrap you are currently selling on a new screen at the company building. (Now with configurable colors)
Preferred version: 1.2.1EliteMasterEric-Coroner
Rework the Performance Report with new info, including cause of death.
Preferred version: 1.6.0Owen3H-IntroTweaks
Seamless skipping of intro/menu screens. Includes various fixes and useful options.
Preferred version: 1.4.5Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.6.3README
Fully client_sided Modpack created by KRVCG
It's a Modpack I created out of comfort reasons to not copy all the client_sided mods i use over by hand.