Decompiled source of WhistleJesterExtension v1.0.0

BepInEx/plugins/WhistleJesterExtension.dll

Decompiled 4 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
using WhistleJesterExtension.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("WhistleJesterExtension")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WhistleJesterExtension")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("70a06817-3c3d-41e1-b6a9-f7c0532419c6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace WhistleJesterExtension
{
	public class Config
	{
		public static ConfigEntry<float> volumePercentage;

		public static ConfigEntry<bool> keepOriginalScream;

		public Config(ConfigFile configFile)
		{
			volumePercentage = configFile.Bind<float>("General", "Volume", 100f, "Volume multiplier for the whistle music in %. Caution: Setting this value too high may damage your ears.");
			keepOriginalScream = configFile.Bind<bool>("General", "KeepOriginalScream", true, "Determines whether the Jester's original scream sound will still be played or not.");
		}
	}
	[BepInPlugin("KamenVacuumCleaner.WhistleJesterExtension", "WhistleJesterExtension", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string GUID = "KamenVacuumCleaner.WhistleJesterExtension";

		private const string NAME = "WhistleJesterExtension";

		private const string VERSION = "1.0.0";

		internal ManualLogSource mls;

		private Harmony harmony = new Harmony("WhistleJesterExtension");

		private static Plugin instance;

		public static AudioClip huntAudioClip;

		private static bool loadingSuccess = true;

		public static Config config { get; internal set; }

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			config = new Config(((BaseUnityPlugin)this).Config);
			mls = Logger.CreateLogSource("WhistleJesterExtension");
			mls.LogInfo((object)"Loading: WhistleJesterExtension v1.0.0...");
			huntAudioClip = LoadAudio("JesterHunt.wav", (AudioType)20);
			if (!loadingSuccess)
			{
				LogError("Unable to load plugin!");
				return;
			}
			harmony.PatchAll(typeof(JesterPatch));
			mls.LogInfo((object)"Plugin WhistleJesterExtension is loaded!");
		}

		private AudioClip LoadAudio(string path, AudioType type)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Invalid comparison between Unknown and I4
			AudioClip result = null;
			string text = ((BaseUnityPlugin)this).Info.Location.TrimEnd("WhistleJesterExtension.dll".ToCharArray());
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip("File://" + text + path, type);
			audioClip.SendWebRequest();
			while (!audioClip.isDone)
			{
			}
			if ((int)audioClip.result == 1)
			{
				result = DownloadHandlerAudioClip.GetContent(audioClip);
			}
			else
			{
				loadingSuccess = false;
				mls.LogInfo((object)"Could not load audio file");
			}
			return result;
		}

		public static void Log(string message)
		{
			instance.mls.LogInfo((object)message);
		}

		public static void LogError(string message)
		{
			instance.mls.LogError((object)message);
		}
	}
}
namespace WhistleJesterExtension.Patches
{
	[HarmonyPatch(typeof(JesterAI))]
	internal class JesterPatch
	{
		private static AudioSource huntSource;

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void Initialization(JesterAI __instance)
		{
			if (!Config.keepOriginalScream.Value)
			{
				__instance.screamingSFX = null;
			}
			huntSource = ((Component)((EnemyAI)__instance).creatureVoice).gameObject.AddComponent<AudioSource>();
			CopyAudioSourceValues(((EnemyAI)__instance).creatureVoice, ref huntSource);
			AudioSource farAudio = __instance.farAudio;
			farAudio.volume *= Config.volumePercentage.Value * 0.01f;
			AudioSource obj = huntSource;
			obj.volume *= Config.volumePercentage.Value * 0.01f;
		}

		[HarmonyPatch("SetJesterInitialValues")]
		[HarmonyPostfix]
		public static void Reset(JesterAI __instance)
		{
			if ((Object)(object)huntSource != (Object)null)
			{
				huntSource.Stop();
			}
		}

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		public static void PlayHuntAudio(JesterAI __instance, ref int ___previousState)
		{
			if (((EnemyAI)__instance).currentBehaviourStateIndex == 2 && ___previousState != 2 && (Object)(object)huntSource != (Object)null)
			{
				huntSource.clip = Plugin.huntAudioClip;
				huntSource.Play();
			}
		}

		private static void CopyAudioSourceValues(AudioSource from, ref AudioSource to)
		{
			Type type = ((object)from).GetType();
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
			PropertyInfo[] properties = type.GetProperties(bindingAttr);
			PropertyInfo[] array = properties;
			foreach (PropertyInfo propertyInfo in array)
			{
				if (propertyInfo.CanWrite)
				{
					propertyInfo.SetValue(to, propertyInfo.GetValue(from, null), null);
				}
			}
			FieldInfo[] fields = type.GetFields(bindingAttr);
			FieldInfo[] array2 = fields;
			foreach (FieldInfo fieldInfo in array2)
			{
				fieldInfo.SetValue(to, fieldInfo.GetValue(from));
			}
		}
	}
}